• @Yttra
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    152 days ago

    I think at this point that the dev has said only his website was taken down, solely because he used “Bloodborne” on it. The actual patch is fine, and can be freely shared, as I understand it.

    And it’s still accessible through the Wayback Machine soooo

      • @[email protected]
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        32 days ago

        That’s another perspective.

        “Look it’s perfect! No bloodborne 2, no remaster, no mods, and no anime!”

        Meanwhile fans just want to share Fandom with new people’s cause it felt like a very new expirence even amongst souls games.

    • @trashgirlfriend
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      503 days ago

      Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.

      • @[email protected]
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        283 days ago

        share any shit you make on p2p networks. not even the feds have figured out how to take down a torrent consistently.

        • @[email protected]
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          2 days ago

          That doesn’t fix the problem here though, which is that a specific distribution source took it down.

          If you want to fight Sony, go for it. If you ask for funding for a lawsuit, I’ll probably contribute. If you just redistribute over P2P, that’s cool too.

        • @rottingleaf
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          12 days ago

          One can see which torrents you share. So when they can’t jail you for that - yes, but money makes laws.

    • @[email protected]
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      33 days ago

      If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.

      • @pirat
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        115 hours ago

        I don’t feel too inclined to argue with them

        Interestingly, that makes me feel a bit inclined to argue with you about this.

        To me, it just feels like…

        “No, you can’t upgrade your old car speakers, because the custom ones would be too loud.”

        “No, you can’t upgrade the seats, because the 3rd party ones are way too comfortable.”

        “No, you can’t keep that Wunderbaum dangling under the mirror, it modifies the smell and it’s too damn fresh for you!”

        Well, actually, it’s more like…

        “No, silly, you simply can’t use those carefully crafted custom-made playing pieces, cards or high-DPI printed board to extend/change this board game to your liking, since we didn’t sell you any of that…”

        As you see it, what’s the difference? Or would you in fact just happily accept those scenarios too?

    • @tabular
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      13 days ago

      If there’s a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.

    • @[email protected]
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      2 days ago

      Cough… Ahem…

      I dug this out of my history, and cannot recall if this included the mod or not… However, the PS4 emulator software (I got mine directly from the Discovery app repository on linux (flatpak maybe?)) seems pretty much built for this purpose, and made the patch installation process incredibly easy. It was all built into the emulator.

      If the emulator software itself (or the patches it retrieves) were removed, I don’t quite know exactly how to re-host that…

  • @[email protected]
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    473 days ago

    Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release

    So they kind of stole the idea from him? It’s a serious copyright issue

    • @[email protected]
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      573 days ago

      $10 says they just copy his mod code, refactoring & obfuscate it, then sell it as remastered

      • @[email protected]
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        1 day ago

        Yup, and what the fuck are you gonna do about it (besides give them another $60 for it lol. And I’m talking to myself here too).

      • @rottingleaf
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        32 days ago

        That’d be a Nintendo reference, yes? Though I think somebody else stole Wine code and was caught. No huge consequences obviously.

    • @Korkki
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      63 days ago

      A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don’t get your hopes up for remaster.

      • @[email protected]
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        2 days ago

        Yeah we know… I think the issue is more about the insane amount of money Sony is leaving on the table here, and for no reason that anyone has ever been able to figure out.

        It’s like the only PS exclusive game that has yet to have a modern remaster. It also has to be the most popular PS exclusive released in the past ~20 years. One amateur modder has shown that it’s very possible, so it’s clearly not about technical hurdles… It just makes no goddamn sense.

        • @Korkki
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          12 days ago

          It makes sense in a way that it incentivises people to go and stay in sony’s walled garden, like all exclusives do.

          • @[email protected]
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            11 day ago

            No, I mean Sony could literally remake it as a PS5 exclusive, and it would single-handedly sell millions of the console.

            Like I don’t know if you understand how much money they’re leaving on the table here, even if it remains an exclusive.

  • @[email protected]
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    343 days ago

    What is the DMCA argument here? Does anyone know what was alleged by Sony?

    It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.

    • @Tilgare
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      63 days ago

      Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.

      • @SkunkWorkz
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        183 days ago

        The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator

        • @Tilgare
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          12 days ago

          Oh wow - that’s something I was unaware of!

          But then it is certainly the need for a jailbroken console that has Sony filing a DMCA. Sony has historically been ridiculously controlling and tight with their console software… I fortunately was pretty in the know and didn’t upgrade my PSP software beyond the version range for running exploits - but there were periods of months where no progress was ever made on future versions. It was a very long, hard fought cat and mouse game. And another example, mod chip makers for PS3/4/5 have been repeatedly taken to court and dismantled by Sony.

      • @[email protected]
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        63 days ago

        Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…

        • @rottingleaf
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          22 days ago

          Forgot they are dealing with Sony.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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    2 days ago

    Wish I could actually use the patch on my PS5. Or can I? Can you softmod the PS5 or would I need to buy something to solder to the mainboard?

    I don’t think my PC could actually achieve 60fps if I emulated it.

    • burgersc12
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      11 day ago

      ShadPS4 has improved a lot recently, I got it going at 60 fps but not sure what your hardware is