• Pika
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    22 hours ago

    I want to add, this was an existing ruling, they just clarified the rule. Every article it seems is using each-others clickbait titles(the linked article even references it in the edit).

    The change that they made was that they added a dedicated section to the developer guidelines, where before they only had it on their pricing page.

    This rule has been in effect for 5 years now according to steamdb.

    • @[email protected]
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      33 hours ago

      Along a laundry list of bad companies there’s runescape fucking RUNESCAPE of all games!

    • @[email protected]
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      515 hours ago

      Whatever happens on mobile has ended up being adopted onto traditional gaming platforms down the line. My first encounter with stuff like IAPs was on mobile and lot of people’s first introduction to gaming these days is mobile games, so next generation will be more open to it.

    • @7355608
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      2421 hours ago

      EA. Microsoft. Sony. They all already have product placement similar to movies in their games. Anything to make a buck, except make good games.

      • @[email protected]
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        220 hours ago

        They have game-interrupting full screen ads? Our just product placement. Because only the former is banned

        • @[email protected]
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          119 hours ago

          I guess not interrupting because players don’t view having to click through ads to get to the menu as interrupting

            • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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              317 hours ago

              Does it count if they are ads for things in the game I am playing? Cuz that seems to be pretty standard in a lot of MP shooters these days where every time you log in, you’re bombarded with what are basically ads for new skins, events, features, etc.

            • @[email protected]
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              16 hours ago

              What the other person said is what I’m referring to

              though the nhl games put actual ads on the boards and pause menu that change on updates cycles