• Negborz
    link
    fedilink
    English
    24 hours ago

    I have zero will to play and lose all my progress if one day The devs changed their minds about Linux like apex so i’ll pass this one.

  • @[email protected]
    link
    fedilink
    English
    15
    edit-2
    14 hours ago

    9 in-game currencies. Looks like it’s a typical “you’ll make zero progress for free, this game is designed to catch whales” kinda game.

    Edit: Also has a kernel-level anti-cheat that causes your whole OS to freeze.

  • @tehmics
    link
    English
    131 day ago

    Getting 120fps in the tutorial on steam deck, pretty impressive

  • @[email protected]
    link
    fedilink
    English
    -11 day ago

    An issue I have observed on my desktop though is that the mouse likes to leave the screen. I had to set it to Fullscreen, instead of a Borderless Window to get around the issue.

    People are still playing on borderless windowed?

        • @[email protected]
          link
          fedilink
          English
          310 hours ago

          I alt tab too much I guess to my second monitor. And most games are decent enough to hold the mouse captive (can’t remember the right verbiage) while in the game

        • lazynooblet
          link
          fedilink
          English
          6
          edit-2
          1 day ago

          I’ve always played borderless. Games keep the mouse in, not noticed performance issues or input lag. Makes alt+tab instant.

          • @[email protected]
            link
            fedilink
            English
            -123 hours ago

            This video from a while ago found more than 30ms input lag and fps inconsistencies. I’m also reading Directx 12 is optimizing borderless fullscreen and after a quick search did not find new tests.

            In post the author did tests and found that it mathers less then it used to, but windows Aero is still running extra composition cycles.

            From personal experience I can tell you I’ve flicked out of bounds many times clicking outside of the game making it lose focus and losing a gunfight because of borderless windowed. YMMV

              • @[email protected]
                link
                fedilink
                English
                37 hours ago

                For anything but fast paced, sure maybe, for competitive shooters like this article, absolutely unacceptable. Input lag gets noticeable past 10ms. Jarring past 20ms. Combine that with frame timing inconsistency and more screen tearing, I guess ya’ll like watching slideshows.

      • @[email protected]
        link
        fedilink
        English
        11 day ago

        It used to add quite a bit of input lag and take a hit on performance, and you could always flick the mouse out of the game like in this article. Tbh it was so jarring I haven’t tried it in probably a decade.