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Pretty sure I’m in the same boat. Literally nothing is enjoyable anymore and I have 0 motivation to do anything “productive” after work since it’s all just more work…
My friends must think im nuts when they see me bounce from game to game to game within 1-2 hours because nothing keeps my attention lol
Need a different hobby. Electric unicycling is great for this.
TIL
This has been me the majority of the time since about 2020, which I chalk up to depression and more recently suspecting that I have ADHD (I know self-diagnosing isn’t cool, I intend to explore this more formally eventually, but I have many reasons for suspecting it in general). Sometimes it’s bad enough that if something doesn’t grab me in 5-15 minutes, I’ll bounce off to something else and probably repeat the cycle a few more times before giving up and doing something else instead.
I find that I can’t really play modern games at all anymore. They just feel like work and are more concerned with monetization rather than being enjoyable to play. Modern experiences feel so hollow to me now. I miss when the main draw of a multiplayer game was feeling your skills improve rather than spending 100+ hours to get some skin from grinding out a battlepass. It feels like a chore. I fell off of TOTK in May and apparently haven’t been too eager to return to it. I’ve been doing a decent job sticking with Mass Effect lately though. Helps that it runs perfectly on Steam Deck so I don’t always have to be on my PC. It’s my first time playing ME1, which helps. We’ll see if I can stick with it through 2 and 3, which I played many years ago.
This has also led to me drifting apart from many of the people who I previously considered to be my friends. Most of them barely leave the house anymore and only hang out and communicate on Discord, which I am barely on anymore due to my general lack of interest in games lately, my general disinterest in modern games specifically (which is all they play), and my disinterest in participating in more voice calls after being in Teams calls during the workday beforehand. They also have significantly more free time than I do due to almost all of them being single, so the rare times I have tried to play anything progress-based with them has been a bust because I inevitably fall behind. It’s unfortunate to drift apart like that, but it took longer than it should have for me to realize that we probably weren’t actually that close if me losing interest in games is all it took for them to cut me out. Oh well.
I know, self diagnosing isn’t cool
It’s cool and useful as a starting point. The main thing is to be authentic and say it the way you said it: That you suspect it.
I know a few people on the suspectrum, and it’s fine as long as you don’t try and claim that you most definitely have the thing and that your self diagnosis is valid/means you should have access to healthcare/etc.
Thanks, I appreciate your perspective, and I’m glad to hear that I’ve been handling the communication aspect of it properly - I’ve never used my suspicion as an excuse or justification of anything, so far I have just told a few trusted people that I suspect I have it, basically like I said here.
I have experienced several financial rough patches in the past year (job loss due to my employer shutting down, for example), but now that things have seemingly stabilized, I hope to begin pursuing a formal diagnosis soon, and I look forward to doing so! Thanks again.
Best of luck getting diagnosed! I know in a lot of places it can be tricky. For me my GP did it for my ADHD, apparently it was that clear and obvious.
Yup, that flame died out a long time ago.
Depression is a bitch.
And age :(
Then get off social media
When I hear this, I wonder if people are playing the wrong types of games for them. Most AAA games have great graphics and cutscenes, but the core gameplay loop is just tedious and feels like you’re following a GPS from chore to chore. I don’t fault anyone for feeling bored with 10hr interactive movies.
I still love games that challenge me and offer a real risk of failure, for example. If there’s no chance of losing, then beating the game just feels like “finishing” it, like how you would describe a movie or TV show. I’d get tired of that too.
To be honest with you, I think a lot of it is just a factor of adulthood.
Between work and life, I don’t have the energy to start a new game, even though I daydream about playing video games all the time.
Yeah that‘s my point as well. I play games on the lowest difficulty possible because after a day of work I do not want to be grinding during my free time. And even on easy mode it‘s sometimes just too tiresome.
Exactly. If I’ve got time and energy to play something, it’s going to be for the experience. Not to die repeatedly until the bossfight is ingrained in my memory and I hate myself.
I think games with grind are just annoying.
Like I love Minecraft but I will explicitly play to have fun and build things, my building resources come from what I gather around my area, you’d never catch me using concrete as a primary component in my builds for example.
But MMO level grind? Never. I just want games that respect my time
Yeah having the time and energy to log on every night and play games is something I constantly daydream & fantasize about, but when I rarely get an opportunity to do it, it’s extremely hard to enjoy it because I know I’m not gonna get another chance again for who knows how long. My enjoyment is directly related to looking forward to the next time I’d be able to continue what I was doing in game.
This is why I bought a steam deck and have accepted joy in Stardew Valley.
Yes but that chore stuff used to be fun for me.
I’d play morrowind for hours and hours in college. Now if I try to play an RPG, I don’t have the patience and it’s a boring chore like you said.
All entertainment fills a need in your daily life. It only makes sense that the need changes as you grow older.
When I was younger, I was poor and had something to prove. Thus, I loved big games with hundreds of hours of gameplay, grinding for the best bobbles, and competitive multiplayer experiences.
But as I get older, I don’t care about any of that anymore. What I need instead is a way to relax within my short gaming windows, to have unique experiences, and maybe have a sense of control as my life gets more chaotic. As a result, I’ve tended more towards shorter indie titles. But also towards non-gaming things like travel, gardening, and crafting hobbies.
We spent so much of our lives building our identity around a single hobby - gaming. And maybe that was a mistake. So many of us end up sliding away from gaming as we get older and that change is okay and even expected, that shouldn’t give us an existential crisis.
Your identity should reflect the person you are, not the thing you do.
Getting old is strange. I keep trying to go to house or techno shows in the basement of restaurants or other weird places, convinced it’ll be a great time because I used to enjoy it. My knees hurt and I’d rather be home most of the time. It’s okay for things to have a beginning, middle, and end. Also, not to be nitpicky but just because I think it’s a fun word: it’s “baubles”
I can totally relate about edm shows. My knees tend to say hell no these days.
Play a good game, stop playing the same zoomer-bait crap
What is zoomer bait crap?
One of the worst most infuriating games I played the last 2 years is one of the biggest hits of that period : elden ring.
What a total pile of horse shit that is. Nothing is explained, it’s just a pile of numbers called stats. What they do? Fuck you. Where do I have to go? Fuck you. How do I win from this and that boss? Fuck you. Total unplayable garbage.
Untill you give in and open one of the fan made guides. Then it all comes together. Then it makes sense. But the game doesn’t explain shit. From software couldn’t be bothered.
With a guide it’s one of the most fun games. Left on its own, without any sort of explanation it’s garbage.
And don’t get me started on diablo 4, what a load of house crap is that. It’s so very boring. Again nothing is explained because fuck you, blizzivision just wants your money. But here it doesn’t matter because you’re so very overpowered on level 1/2 you can win anything and everything. Want it less easy? Fuck you, first complete the campaign. Then you can do it again and again.
From my pov old school Zoomer shit is where its at. This modern bullshit is just that: bullshit.
I mean, the stuff with Elden Ring is on purpose. There are a lot of gamers who like when a game let’s them figure that stuff out. I get why it’s not your style of game, but you’re acting like it’s laziness or bad game design when it’s entirely intentional and absolutely has an audience. Fromsoft made it for that specific audience.
I don’t think I can agree with you here. Elden ring, for all of its flaws, is one of the last true honest to God video games you can buy recently. For $60 you get a complete, no microtransaction, no battle pass, no cosmetics, whole, playable game.
There aren’t pieces taken out and sold back to you one item at a time like Sims 4. You don’t have to buy the horse dlc or spend money to get the magic battle pass. It wasn’t a completely buggy mess from the start like no man’s sky or cyberpunk 2077. There’s no integrated battle pass designed to suck your wallet and your soul dry like in Overwatch 2 or COD. There’s no cosmetics to make you look like SpongeBob SquarePants or any other fictional character like in Fortnite and countless other games. This is a game that knows what it is and doesn’t try and bait you into playing it like the others.
Sure it’s difficulty is hard and it doesn’t hand hold you but it certainly doesn’t require you to use the wiki. Don’t get me wrong your experience WILL be better with it but one of the big marketing points was the sites of grace pointing you where to go. The game actually goes through some trouble to make sure you understand what it is when you get to the round table hold. Gameplay mechanics are also explained in the inventory under the info items tab. But by and large you’re supposed to learn through doing here.
Largely I agree that recent games are more slot machines with collectable crap tacked on but Elden Ring is not an example of a zoomer game. Hard? Sure. Garbage? Not on your life.
I don’t like the sims games or their business model. But saying that they cut content to release as DLC is a bit overboard.
The game is very different to what it was at release. Releasing all that extra content for free wouldn’t make a lot of sense when a lot of people have spent a lot of years creating it.
Now, the amount of DLC Is insane. All the packs are stupid.
It should just be big DLCs and no small shitty clothes or animal packs or whatever.
Paradox games are a bit like that too, but imo they are more reasonable since you don’t need DLC and they release free updates with a few new features as well as paid DLCs.
Not having MTX doesn’t make a game immediately good.
I agree with both you and the person you replied to, but, while the story definitely isn’t barebones, it’s explained like shit. It’s a caveat of souls games, but that doesn’t make it okay, it makes it inaccessible to people who haven’t played a souls game before.
Elden Ring was a lot of people’s first fromsoft game, and from what I understand you’ll get about 80% of the story and world building through watching YouTube videos. Yeah, I’m sure there’s characters in the game that give a little backstory here and there, and I’m sure there’s descriptions of the world through items and such, but there’s “giving the player the freedom to figure it out, and not holding their hand”, and “fuck it this dude you might never meet in the game has an incredibly important piece of information, you’ll only realize after you Google ‘what am I missing about this game’” and Elden Ring falla under the second category.
A story as complex and in depth as Elden Ring’s deserves to be explained better, in game.
Still not a Zoomer game. I think it’s just in a weird spot where it’s catering to a very specific audience so it’s much harder to become a fan of when put up against other games of it’s caliber
I’ll agree that Diablo is just more of the same 2013+ version of the gaming market, the kind that leaned heavily toward monetization with zero competition to improve game loops or increase depth.
That being said, back in the day you didn’t have a mini map and a compass to point you to every single place on your Ubisoft fetch quest open world “chore list disguised as a videogame” nonsense. You had to figure out the game and read the manual, etc.
Elden Ring is meant to be “Hey, we know you’re sick of playing the 593857th reskin of Assassin’s Division: Ghost Cry, try out something that respects your intelligence.”
Nothing is explained
It makes a lot more sense if you have the context from the Soulsborne games. The series started much simpler, with (mostly) linear progression, fewer weapons/abilities, and shorter “quests.” Part of the appeal of those games was the mystery, and the community that grew around solving the unexplained quests/mechanics/lore. The games were shorter, and the maps smaller, so it was easier to explore on your own.
Then with Elden Ring, it just exploded with content, built around the same game play mechanics. For veteran Soulsborne players, it plays like the next title in the series. The only really novel mechanics are the open world and spirit ashes. The downside is (at least for me), the world is so large that it’s a chore to explore everything. I finished my first play through and lost the will to start a +1 game. In contrast to Dark Souls 3, where I completed at least 6 play throughs.
But if you don’t have that context…yeah i’d imagine Elden Ring is overwhelming in its complexity and scale. Trying to figure out Soulsborne mechanics and navigate this giant world with little direction sounds daunting. Pitting you against the grafted scion to die immediately, and right after putting the tree sentinel in your way, was a confusing way to start the game, even for me.
Then certainly please don’t play Tunic. This game does not explain anything whatsoever.
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“actual games”
🤣😂
I’ve gotten into gaming more again by simply sticking with indie games. No more 100 hour boring open worlds.
There is Something about a simple two hour game about a guy and his girlfriend getting stuck in the woods fending off the mothman.
Recently been just playing cozy games I used to scoff at. So much I’ve not only played more games this summer than the last few year but felt great joy actually finishing a game. Sometimes short and sweet is best.
I’ve heard good things about A Short Hike, it sounds like something you might enjoy.
Just picked it up with the Whims & Wonder Humble Bundle. I’ve been enjoying the shit out of all those games. I have yet to try A Short Hike but it’s on my list.
Now I only have game sessions that last for about 10+ minutes and only about 3 times per day at most.
My enjoyment in gaming has died out a few months ago and I have only been working for one year(23yo). My friends are still trying to get me back to Valorant and I’m having trouble explaining I have so many other important things that I need to do other than grinding Valorant. I just don’t have the time to improve my skill at that game because it requires so many hours and so many of those hours could give me a good coding project for my portfolio.
Screw this capitalism society.
Honestly I’ve always hated any online coop / multiplayer game unless it had a significant single player aspect to it.
Multiplayer games are more like work, they aren’t just for enjoyment.
That’s quite true actually. I’ve had way more enjoyment playing singleplayer games than multiplayer games(unless they are casual coop like Stardew and the like) nowadays.
I still like fps but it requires too much effort.
Single player with cheats is where it’s at. Sometimes I like challenge in my games and with some games it’s the challenge that gives it flavor, like some wargames. But if it’s just a game where you play for some story or it’s about building stuff, give me Creative mode.
Also, “cheating” as long as everyone is in on it in multiplayer is fun. Of course trashing public lobbies with aimbots in CoD is just stupid, but playing a coop game like Raft or Payday with a friend and having the option of just turning off some of the difficulty elements so that you can focus on what makes it fun for you is awesome.
I’m a bit iffed by Payday 3 having some super strong anticheat that also kills mods. I’m not big on public lobbies anyways, why can’t I just give my money for the developer, get a game and play how I like it? Anticheat for public lobbies makes sense. But please let me turn it off for me and my mate who just want to have fun and are both in on it.
Lol, meanwhile my friends all want to play hard mode on Minecraft so they don’t play cheats lmao.
I stopped playing online competitive games a while back, the last ones were overwatch (1) and dota. Now I almost only play solo games and I have a lot of fun. Currently 110+ hours in TOTK and I’m far from done with it. It’s a category that’s far from dead and there are any flavor that could fit your tastes.
The only online game I keep playing is MK8D because frustration never last long and there’s no ELO ranking to be obsessed with. Also Splatoon once in a while.
Competitive games ruin the mood a lot for me. I know it differs from person to person, but as a person who usually takes games seriously it’s hard for me not to care about my skill within the game. It took me a pretty long period to stay away from competitive/skill-based gaming(fps and rhythm games) to be able to treat games as a casual thing.
Don’t get suckered into internalizing the exploitation mindset like this. Use your free time to have fun with your friends without a guilty conscience, don’t think about what more productive thing you could be doing for your portfolio instead.
You won’t be starving because you spent some hours having fun, and on your death bed you won’t be thinking fuck, I wish I had spent more time working and making money. You will be thinking about your friends and loved ones and the good times you spent together, like fucking around playing shooters.
I play val exclusively socially. Grab a couple friends and play a couple spike rushes or swift plays. Just hope on to chat to strangers in VC basically.
I have friends who want to play comp so that’s part of the reason why I stopped 🥹
Games (mostly MMO) feel like chores to me now, sometimes it even like a second job. Grinding the same endless tasks for hours, go there, do this, kill that.
This is why I play mostly single player and games that have private servers that you can self host
Baldurs Gate 3 is the cure for me. It probably also helps that I haven’t played that type of game in ages.
Exactly, its not that I’m not interested in gaming anymore. It’s that none of the games released recently are worth playing.
In an endless sea of call of dooty clones and other derivative drek finding something decent has become hard. I want new ip damn it, not yet another remake or sequel.
Exactly. So sick of all the remakes and crappy sequels.
My time is currently split between Battlebit and Baldurs Gate 3. I’ve been having a blast with both!
This isn’t unique to video games*. It can happen with anything that you spend a ton of time on, and either burn out on or start to develop more refined taste in. I’ve had it happen with:
- novels
- board games
- movies
- people
You start to see patterns, tropes, or just plain get burnt out on something. It’s a sign you either need to take a break, or that your tastes have simply become refined enough that you require a higher bar to find something interesting.
I’m in my 40s and definitely don’t play games as much as I used to. But there are still times I get sucked in and have a great time. Most recent example: Cosmoteer, a spaceship building game with loads of freedom and creativity. I’m also looking forward to the Factorio DLC and the Dyson Sphere Program combat update.
Edit: case in point that I can still get excited about games: I finally tried Shadows of Doubt and, wow, what an interesting game. It’s like a Deus Ex shadowy sneak-around world with detailed voxel simulation.
* though the enshittification phenomenon is a real thing, and why people should play more indie games
Stop playing for a while and the love might come back (was like that for me).
Yup, same. I just need like a 3-12 month break every once in a while.
from what ive heard trying different genres might help
Idk if it is me getting older or if videogames just suck now.
Its not your age, it’s the games you’re playing. There’s a ton of great games out right now, but if you’re playing the same kinds of games you’ve always played, maybe you’ve outgrown them. You could be frustrated with their mechanics, or think their progression isn’t as good as the old games, maybe you cant see as well or grind as hard as these twelve year olds on adderall, whatever it may be.
Try playing games you enjoyed before. You’ll probably still like them. Branch out into different genres, even if it’s something you don’t know if you’ll like or not. I don’t care for top down games, but gave Hades a try and absolutely loved it. Maybe try to play remakes/remasters/new takes on old games. The REmakes for Resident Evil (particularly 2&4, I liked 3 but it gets a lot of deserved hate), and even the continuation of the RE franchise in Biohazard and Village are fun and scary. Just some recommendations. :)
Definitely changeling taste and enshittification. Don’t care to play another million dollars AAA fps-box purchaseing simulator or whatever this years dead horse is.
Get me a chill basebulding and automation game and I will literally risk unemployment from staying up late. Bonus points for boobs or warcrimes.
You played Against the Storm yet? I find it’s the best base building game. No war crimes yet unfortunately
Looks interesting, I’ll try the demo if I get a chance. Looks like there’s no modding yet though.
You’re getting older unfortunately. I’ve been watching this happen among my friends for a long while now. They all slowly grow up and leave gaming behind replacing it with other hobbies or interests. Your free time becomes more limited the older you get and the more responsibilities you aquire in life (career, spouse, children, etc.). I’m one of the last hold outs from my childhood friend group, and even I’m slowly starting to lose interest in gaming. I don’t think I’ll ever give it up entirely, but it definitely doesn’t hold the same appeal for me that it once had.
If I can ask, around how old are you and your friends? How many years do I have left Doc?
I’m in my early 40’s. I’m still hanging in there, and I do still enjoy gaming, just not with the same passion or levels of enjoyment I once had. Every once in a while a new game drops that will bring it back but only for a little while though.
Good to hear you can still have fun with them, even if it’s muted in comparison to before. I imagine after so long, the reused game mechanics in most stuff would start to feel stale for anyone.
Hope you get some bangers in your favorite genres soon!
Well, and video games suck now. More and more they are just becoming over-glorified skinner boxes full of micro transactions and bullshit.
I would argue it’s a side effect of getting older.
Not that you’re growing out of games, but moreso that you’re spending more time working, and doing other life related things that gaming no longer feels productive of fun.
I’m working full time and take online classes, but I really love gaming still, I’ve just had to find games that respect my time, since my time is so precious to me right now.
I’ve grown to loath multiplayer match-based games because it’s the same thing over and over again with nothing to show for it, while things like DOOM, Skyrim, Dishonored, older assassins creed games, and various indie titles are all quick, fun, to the point and offer good stories that I enjoy.
I just can’t deal with round after round after round of the same thing. Or an MMO where it’s just “Do this for hours and hours to grind out this skill and that skill”
Like I want to play the game, not click 30,000 times.
They don’t have the same punch but there are games that will bring that excitement back.
Microtransactions are killing, or have killed if you’re cynical, modern gaming. Whether you have disposable income or not, it is viscerally tedius to try to escape into a game just to be pestered to use real money. I play games to avoid our capitalist exploitation dystopia, not further engage with it.
I’ve largely abandoned live games for this reason. I used to be good at online FPS, but it just isn’t worth the “buy this skin or you suck” every single login bullshit. I’ve been modding the Bethesda games and there’s really no getting bored of those world’s with constant new enthusiast content.
I’m over 40 and finding wands in Noita fills me with joy.
“So, this one homes on enemies, has triple cast and delayed explosions… Hmmm, but what does orbital and bouncy do together?”
*shoots near beehive*
>Entire screen explodes
And I just restart the game with a grin. I feel like that game made what actual magic would be. Starting the game by silently teaching us about the dangers of fire was a stroke of genius. It’s always fire with magic, just weirder, bigger and wilder types of fire, and both me and my enemies don’t command it, we simply live in a world with it. Nothing but a video game could make me experience this. Nothing but a video game could generate near endless amounts of endlessly unlearnable amounts of raging wildfires to be amused by.
Looking forward to playing it! This comment sold it haha
Noita is amazing.
Definetly the second one.
The classics are the best. 🕹️
There’s nothing really “new” anymore, at least not mechanics-wise. Sure, graphics have become pretty good looking. But it’s all still the same RPGs, first person shooters, and other shit from the 90s. When I see modern FPSs, I’m still seeing Wolfenstein 3D from 1992. Not a damn thing has changed.
If you’re playing the same types of games ,yeah
Honestly I have less and less love for videogames that streamlined the gameplay into a cookie cutter trope.
I noticed having way more fun when playing indie games because you never escape the wierd shit develloped industry free from the general gamplay loops.
I’m definitely feeling this.
My schedule makes it hard to play online with people I know and I hate playing with randos.
I switched to single player games on easy mode just to be able to make progress and get through some of my huge backlog of games.
It is starting to feel a little forced though.
Take a break, try something different.
Playing on easy instead of challenging yourself just go get through it is making the games worse for you in my opinion. Edit: This was a bit heavy handed, easy mode is fine I just meant to suggest harder difficulties
Weirdly I enjoy playing most games on hard or higher despite not having a ton of time. A level a day, of even every other day is fine. The game can wait for me especially in single player.
I get your point but at this point I get more satisfaction simply progressing and completing rather than overcoming harder difficulties. It’s a trade off I guess but I have a huge anount of games I haven’t even played so I guess It’s quantity over quality given my free time and that’s ok, I can change the difficulty back at any time but yes, I’m sure it impacts the enjoyment from the gameplay itself.
For sure, also I didn’t mean to so heavily handed state “playing on easy is the problem”
If you enjoy easy mode then by all means go for it, I didn’t mean to sound like a “Easy mode is for chumps” type of person, just in my own personal experience I’ve found higher difficulties/challenging games are more fun for me.
Especially for games with strong story elements, sometimes hard gameplay sours the experience. Just like strong story sometimes ruins games with great gameplay…looking at you DOOM Eternal.
Anywho, my only other suggestion would be trying different games you’ve never tried before.
Enjoy Indie Rouguelikes? Try a puzzle game, enjoy puzzle games? Try an arena shooter, enjoy survival? Try a horror game, etc. (I especially recommend horror, even if you suck with horror you can argue that’s a new feeling you don’t feel playing games, and overcoming the fear is a whole new dynamic should you experience it)
Niche genres that build skills as well, like rhythm games? Muah. What a breath of fresh air from the constant “run through hallway, shoot bad guy” routine.
Playing on easy instead of challenging yourself just go get through it is making the games worse for you
This definitely depends on the person, I love when games have easy modes. Games can really make me anxious and stressed, so being able to lower the difficulty improves my enjoyment immensely. Don’t get me wrong, I love challenging games too, but that challenge can ruin it for me sometimes too - especially if it’s a single player story mode.
For sure! I said that a bit too bluntly and blanketed.
Old games especially are nice when it comes to difficulty. I will NOT play Half Life 1 on Hard, enemies just take too many bullets and that’s not fun. I always find modern action games are more dynamic and you can think smarter making higher difficulties encourage creative gameplay. But obviously I get that it’s not for everyone.
Sometimes I have to switch a difficulty a touch lower because I’m trapped in a horrible section or somehow ended up in a death loop, so I’m not bashing it at all.
Also RTS games for me I’ll generally avoid the hardest difficulties, but for skill based reflexive games? Gimme Nightmare :)
but for skill based reflexive games? Gimme Nightmare :)
Agreed 100%. I played Beat Saber for the first time this weekend, and had to jump up to hard mode because the easier levels were so dull. Those types of games definitely are the best example of ‘if it’s too easy it’s boring’
Use to do 10-15 hours on a free day. Now I have a hard time doing 1-2 without having to take a break.