• @Motavader
    link
    471 year ago

    Yeah, there should be a “roll a 1 on a d20, fail your save, and you just die a horrible death 9 days later”

    • @[email protected]
      link
      fedilink
      20
      edit-2
      1 year ago

      It’s actually worse as-is. Everyone in range who fails that con check twice just dies ( 6 exhaustion == death)

      • @[email protected]
        link
        fedilink
        12
        edit-2
        1 year ago

        In my previous campaign, we had a segment with the deck of many things. My character drew the card that gave him 3 wishes. Next character drew a card and it was bad, so I wished he could have stopped that other character from drawing from the deck.

        DM decides my character’s wish puts him back at the beginning of the scene, so he gets to draw the card with 3 wishes again.

        Spent the rest of the campaign very carefully choosing what to spend my 5 wishes on.

      • @Wowiejr
        link
        251 year ago

        Play as Warforged, problem solved. Additionally, you will eventually start emitting radiant damage yourself, an added bonus!

        • @flucksy_bango
          link
          7
          edit-2
          1 year ago

          Aren’t warforged partly made of organic material? That’s why you can heal them. Idk, I need to brush up on my Eberron lore.

          Idk if DND had fucking DNA, but that’s what extreme radiation exposure messes with. Your body basically forgets how to make new cells. Idk if warforged have DNA. I’d love to ask the writers that though.

          I think this might be the nerdiest conversation I’ve ever had lol

          Truly a vile, cursed weapon.

          • Ooops
            link
            fedilink
            7
            edit-2
            1 year ago

            Organic? Yes. Living? Nope…

            They are made from wood, metal or stone frames with “root-like cords infused with alchemy” as muscles and covered in armored plates. They don’t sleep, don’t eat, don’t drink, don’t breath and are immune to disease.

            Their “living quality” is basically just being sentient and not the dumb mindless constructs formerly build.

            The part about getting healed normally is mostly balancing… After all healing in D&D terms is mostly magical so why wouldn’t it apply to a magically created sentient creature? It’s not like magic needs (micro-)biology concepts to work. Sentience being the deciding factor between an object and a creature from a view point of magical theory works, too.

            (Funnily enough that’s in fact even consistent with rest of D&D magic where a dead body -at least strictly speaking- stops being a creature and becomes an object the moment the concience/soul/whatever leaves…)

        • ddh
          link
          fedilink
          English
          41 year ago

          Cherenkov’s blessed aura

      • @flucksy_bango
        link
        111 year ago

        The weilder is completely fucked. Probably the most fucked because they’re literally carrying the damned thing on a chain.