- cross-posted to:
- linux_gaming
- cross-posted to:
- linux_gaming
Proton (upstream):
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dxvk updated to latest git
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vkd3d-proton/vkd3d updated to latest git
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wine updated to latest bleeding-edge
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dxvk-nvapi updated to latest git
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proton script game fixes imported from upstream
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vrclient fixes imported from upstream
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wineopenxr fixes imported from upstream
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makefile.in build fixes imported from upstream
Proton(em-10/wine-wayland)
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imported fsr4 fixes/updates from em-10
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imported wine-wayland (and additional) patches from em-10
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imported imported ntsync ubisoft connect fix from em-10
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imported x11 locale enablement patches/files
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fixed issue with Wine-wayland driver causes the game screen to not fit the screen size when size chosen larger than screen size.
Proton(GE):
- enabled wine writecopy option for ea/ubisoft/battlenet launchers
Protonfixes:
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fixed issue with wine mono not getting removed fully (dotnet40+ should install now via winetricks)
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fixed protonfix issue where it would quit instead of trying to create parent directory for config if it doesnt exist.
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reverted a change that made vcrun2022 install instead of vcrun2019, which can lead to some games breaking
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added fix for blue protocol star resonance videos to work
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Fix Battle Engine Aquila overlapping sound
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Company of Heroes 2 and Company of Heroes 3 Mp Desync fix
I use the GE-Proton-Latest and I’m not sure if that’s a good or bad thing. It feels like it’s making everything else obsolete (unless of course you need an older version)