Proton (upstream):

  • dxvk updated to latest git

  • vkd3d-proton/vkd3d updated to latest git

  • wine updated to latest bleeding-edge

  • dxvk-nvapi updated to latest git

  • proton script game fixes imported from upstream

  • vrclient fixes imported from upstream

  • wineopenxr fixes imported from upstream

  • makefile.in build fixes imported from upstream

Proton(em-10/wine-wayland)

  • imported fsr4 fixes/updates from em-10

  • imported wine-wayland (and additional) patches from em-10

  • imported imported ntsync ubisoft connect fix from em-10

  • imported x11 locale enablement patches/files

  • fixed issue with Wine-wayland driver causes the game screen to not fit the screen size when size chosen larger than screen size.

Proton(GE):

  • enabled wine writecopy option for ea/ubisoft/battlenet launchers

Protonfixes:

  • fixed issue with wine mono not getting removed fully (dotnet40+ should install now via winetricks)

  • fixed protonfix issue where it would quit instead of trying to create parent directory for config if it doesnt exist.

  • reverted a change that made vcrun2022 install instead of vcrun2019, which can lead to some games breaking

  • added fix for blue protocol star resonance videos to work

  • Fix Battle Engine Aquila overlapping sound

  • Company of Heroes 2 and Company of Heroes 3 Mp Desync fix

  • DonutsRMeh
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    2 days ago

    I use the GE-Proton-Latest and I’m not sure if that’s a good or bad thing. It feels like it’s making everything else obsolete (unless of course you need an older version)