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Outersloth takes a 50% revenue share before a project recoups its investment, after which the company takes 15%.
In the post on its website, Outersloth’s communications director Victoria Tran and CEO Forest Willard wrote that the firm’s aim was to “encourage” other companies to “adopt terms that were more developer-friendly”.
Anyone else surprised that this is what passes for “developer-friendly” in the games industry? Yikes…


