• Quetzalcutlass
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    4 days ago

    Everything in the gift shop is a phylactery under heavy obscuration spells, and they’ve been at this a long time. Actually killing the lich is a lengthy campaign of hunting down old/retired adventurers across the kingdoms and attempting to destroy their treasured keepsakes.

    • Archpawn
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      3 days ago

      Why would you kill the lich? Just cast Stone to Flesh and leave them petrified forever. If you really want to be thorough, you can trap them in a demiplane just before casting Private Sanctum for the 365th time permanently blocking it from interplanar travel.

  • MinnesotaGoddam
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    5 days ago

    yes. the snowglobe casts cone of cold [aimed at whoever shakes the damn snowglobe] once per shake.

    • edgemaster72
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      4 days ago

      Cone of Cold

      *sad Otiluke’s Freezing Sphere noises*

      • MinnesotaGoddam
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        4 days ago

        otiluke can suck his own magical frosty balls

        [thank you i’ve had that one loaded for three hours]

        • MonkeMischief@lemmy.today
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          3 days ago

          i’ve had that one loaded for three hours

          Phew! One more hour and we’d have had to call a doctor!

          (Edit: clearer phrasing)

          • MinnesotaGoddam
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            3 days ago

            wait i missed the unclear phrasing. i want to hear the unclear phrasing

            • MonkeMischief@lemmy.today
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              2 days ago

              Hahaha it was boring. It was like “One more and we’d have to call a doctor!”

              But then I was like “One more what? One more loaded?” I dunno, the inexactness was bothering me and I wanted the quip to land. 😂

              P.S: Also, you’re cool. It’s always a fun time crossing paths with you here on Lemmy. :p

  • FilthyShrooms
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    4 days ago

    Honestly a very fun take on a lich who know’s he’s not really dead and has a clone jar waiting for him

    • Archpawn
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      3 days ago

      The trick is to leave them permanently petrified instead of killing them.

  • offspec
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    5 days ago

    Adventurers near the top bottom of tempest’s labyrinth

  • Ziggurat@jlai.lu
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    4 days ago

    Looks like a great line for a “Fun/Joke” game, but definitely not in a campaign.

    • Quetzalcutlass
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      3 days ago

      It could work as a oneshot about a dungeon that endlessly respawns its monsters, and how it’s become commercialized and adventurers are little more than tourists.

      There is almost certainly an anime with that exact premise, isn’t there?

      • Ziggurat@jlai.lu
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        2 days ago

        This is the premise of the “French comic” Donjon where the dungeon is a company dragging adventurer looking for fortune and actually looting the adventurer possession, while letting some flee away as part of the marketing budget. Things get worse when a stupid duck working for the dungeon put his hand on a magical talking sword and has to do some epic feat to be able to pull the sword.

        But it has been a premise for plenty other stuff too