One of the three islands nestled in the outer seas of Tanzanite. Zeogard is a mysterious island nestled further south of the continent.
The environment is a large, bioluminescent mushroom land where it’s more or less permanently nighttime. You’ll know your close when it suddenly shifts to the dark. Best be careful wandering around carelessly if you can’t handle shrooms.
Species include Spore Spiders and the Kiwisee; which are giant Kiwi Birds that roam the land. Not many major factions originate from here but there’s some native life like crabs that blend in with the shroom caps and anthropormorphic flightless birds.
How does the permenant night work? Something floating above the island keeping it covered from the sun?
If this is inspired by the above-ground mushroom biome from Terraria, I always assumed it was a permanent spore cloud covering the sun. (Note, I don’t mean the comparison as a dig. I’m constantly ripping off WH40K, even when I don’t mean to.)
They must be putting out a lot of spores if it’s dark despite wind. I wonder how that affects nearby land and water.
The blue tone looks pretty good on this map. Maybe using bright spots could show the places with more fungal vegetation, for example in valleys where water is more abundant for the crabs to thrive.
Does the red colored island mark a different breed of fungi?
Reminds me of Terraria.



