Fortunately, Frictional’s planned Hallowe’en update to the game has a solution. Of sorts. As reported by RPS, The Bunker is soon to receive a new difficulty mode called Shellshocked, introducing an array of changes designed to make the experience even more horrible. Foremost among these is how it removes the obstacles that make your safe room safe, which on the plus side means you no longer have to worry about leaving it.
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Does anyone have any suggestions for horror games that aren’t frustratingly difficult? I feel like with most horror games, the scare factor wears off after the second restart because game developers think that one-hit enemies and no weapons makes things scarier, but I disagree.
The last real horror game that I played was The Iron Lung and while it was great, the total game has almost no replay value and can be completed in under an hour.
SOMA is pretty good for that, it’s got a mode where the monsters can’t hurt you. I played on that mode and enjoyed it immensely for its story and environmental merits.
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