• Vode An
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    1081 year ago

    Arbitrary limits on information just mean you have something to hide

    • @woelkchen
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      461 year ago

      Arbitrary limits on information just mean you have something to hide

      And even if that’s not the case for a specific game, normalizing this shit means that once you have something to hide, it’s no longer raising eyebrows.

      • Vode An
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        141 year ago

        I agree, but I would say that treating it as a worst case interpretation every time would lead to the best outcome.

        Never normalize hiding info from the people, and only the honest rise to to the top. Radical honesty is good for everyone.

    • Kaldo
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      21 year ago

      I mean…yeah. This sounds deeper than it actually is lol.

  • @Bimbus
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    1 year ago

    Just play the free patch and if its still ass don’t buy phantom liberty. Ez

    • RaivoKulli
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      101 year ago

      Also, it’s a small indie studio, so gotta give them some slack, eh?

  • Hal-5700X
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    1 year ago

    not letting reviewers use their own gameplay footage before release.

    We saw this before…I wonder will this time. It will have the same ending? 🍿

    • @slaacaa
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      31 year ago

      Lol, and many people are looking to get duped again

  • @[email protected]
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    1 year ago

    This is my experience with Cyberpunk 2077 in 2023:

    this summer, i built a new PC specifically so that I could play the game with good, stable performance. With ray-tracing on, the game would curb-stomp my RTX 3080 (not a cheap card mind) with 30 fps in the inner city. Not great, kind of disappointing.

    What followed was nothing but a never-ending stream of bugs. Feel free to sample from the smorgosbord;

    • night would shift to day in an instant

    • characters would t-pose on reload

    • characters would walk through cars like a tank and blow them up

    • npc driven cars would run through walls and cars and blow them up

    • ragdolls would flip out and fly out of bounds

    • citizens walk in circles through the streets

    • animated objects like cell phones would not disappear when put away and instead float around their bodies

    • npc driven cars would teleport forward when driven

    • lost count of how much clipping issues were present

    All this after about 5 hours of game play. It was brutal until I could take no more. And the game play is just not that fun, even though most of the characters are interesting and the story is good.

    The absolute most damning thing is that the game demands immersion, the world is built around the concept, but with a bug every 15 min throwing you out of the experience, it’s just too much.

    I’m not hopeful for this DLC.

    • @[email protected]
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      131 year ago

      I’ve played though the game twice on the Series X and didn’t have any if that. Once that got the frame rate up to a solid 60 in the first big patch, it’s a really solid feeling title.

      • @[email protected]
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        31 year ago

        Everyone’s experience will be unique, especially considering bugs, but the fact that an experience can be as bad as mine is bad enough.

        • @tsz
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          -71 year ago

          Lmao ok

    • @pit
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      1 year ago

      I’ve had pretty much the same experience, but with an RX7900 XTX, which is an even moer expensive card. In the end I even got soft-locked, because I was playing on the highest difficulty, and in some random side misssion I just kept respawning in a spot, where I could not reach any kind of cover before being killed. Of course I tried to lower the difficulty, but that just instantly crashed the game. That was the point where I uninstalled

    • Hyperreality
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      391 year ago

      The last time I played Cyberpunk, it was actually good fun. Game was a bit empty, and it was pretty obvious they’d been forced to cut a lot of stuff, but I played it for several hundred hours without too many bugs. Pretty and ran well on my budget pc too.

      As always, patience is a virtue.

      • @Delphia
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        121 year ago

        Yeah I played it earlier this year and no complaints, it was a great game.

      • @[email protected]
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        21 year ago

        I picked it up on a whim, scoffed at it after a couple of hours and never touched it again. I’ll give it a go once this update drops though.

        • @[email protected]
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          61 year ago

          That was how I started. I played less than a couple hours and got pulled away by another game. I picked it up months later, made it through the prologue, get invested in the characters, and ended up really loving it.

        • @Delphia
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          31 year ago

          The intro/prologue is a bit slow and dense. I had to convince a friend who got bored and gave up to slog through it and get to the open game.

          He loved it by the time he finished it.

      • @[email protected]
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        01 year ago

        Yep, it’s been solid, at least on Series X for a few years now since the patch that brought it to a solid 60fps.

    • grimaferve
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      71 year ago

      It feels like every corporate entity is out to sabotage themselves these days…

      TBF I don’t trust IGN anyway, they have too much finanicial incentive to do as they’re told. Maybe we need like a megathread of trustworthy reviewers.

    • GhostalmediaOP
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      1 year ago

      Since that 1.6x is pretty stable and performant, I’d be shocked if this rollout was bad.

      That said, given 1.0’s monumentally terrible launch, and the press restrictions that hid performance problems, you’d think CDPR would be trying to be transparent AF this time around.

      I just thought it was a fascinatingly bad marketing decision that made this an interesting review worth posting. ¯\_(ツ)_/¯

    • R0cket_M00se
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      41 year ago

      Right? Pre order the DLC to the game that became the poster child for “vote with your wallet or this is your future,” sure.

  • XbSuper
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    41 year ago

    Good job cdpr, I was planning on finally actually buying this game. Now you’ve told me it’s still the same mess it’s always been, and to continue holding off. Maybe in a few more years, when I can get the full game with dlcs for less than $30.

    • Hot Saucerman
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      21 year ago

      The updated system requirements for Cyberpunk 2077 2.0 are fucking insane.

  • @131sean131
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    11 year ago

    Has any 3rd party talked about the performance?

  • @uglyduckling81
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    1 year ago

    A 9/10???

    IGN is such a meme.

    A 5 is average.

    They are saying this game is so good, it’s essentially flawless and beyond comparison in all areas compared to all other games.

    How much does a 9 cost?

    • @Edgelord_Of_Tomorrow
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      61 year ago

      Game reviews are a 5 point system.

      5 is unplayable shit, 7 is average, 10 is le hidden gem.

      • GhostalmediaOP
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        21 year ago

        And anything below 3 is a train wreck worth playing for the laughs.

  • @woelkchen
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    -141 year ago

    I don’t understand why IGN submits to this. IGN is an American outlet, so the Fair Use policy of the DMCA applies to them.

    • conciselyverbose
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      511 year ago

      It has nothing to do with DMCA. It’s not copyright infringement.

      It’s violating an NDA on an unreleased product, and even if they can’t actually get damages, the day they do it they never get a review code from anyone ever again.

      • ThunderingJerboa
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        71 year ago

        Yeah like if IGN doesn’t follow their rules. Welp no Witcher 4/whatever its called review copy when that comes around. Even though IGN sucks its probably better to have more voices than less in the review space. Playing these stupid games set out the publishers is the only way to play since I doubt there will be any solidarity done for IGN.

        Hell I’m scheezed out by so many games doing this whole “preorder for early access” and getting around reviews. Look at Payday 3, it has done it and there are basically no critic reviews on it. Not sure if its due to an embargo or they literally didn’t even send out review copies, which isn’t a great look.