They do touch upon what went “wrong” with F76 a few times, one notable quote is:

We started to talk ourselves into the fact of we were infallible. There was nothing we couldn’t do. And clearly that’s wrong.

  • @[email protected]
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    31 year ago

    It was just a misfire overall. They couldn’t create the game they wanted on a dated engine. Loading screens inbetween every action ruined whatever immersion and exploration the game had, it felt shallow and I spend more time fast traveling from planet to planet than I am exploring an area.

    • @[email protected]
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      21 year ago

      So, they’re still using their own frankenstein monster reanimated from the corpse of Gamebryo I presume?

      There are definitely more problems at Bethesda than their engine of choice, but yeah, it certainly still is a big one. It’s been creaking at the seams forever.