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- cross-posted to:
- [email protected]
- playstation
- xbox
I enjoyed DS3 for what it was. The lore went surprisingly deep and the story was fun, although the love triangle was too distracting and the co-op partner was pretty much absent from the story if you weren’t playing with another player.
It was yet another game that tried to stray from its roots to chase the CoD golden goose. That generation was full of them (I remember being extremely disappointed by Resident Evil 6 and Ace Combat Assault Horizon). Dead Space 3 was, IMO, the game that managed to strike some semblance of balance between its two souls, at least compared to all those other COD copycats. Of course, that doesn’t mean that it was a great game, or even a good game, but I appreciated it for what it was.
It’s a fun game, but completely missed the tone of the first two games. If you consider it a shooter with Dead Space mechanics and gameplay then it’s just a lot of fun, not a serious Dead Space game.
Played through coop recently with a friend who’s also a series fan. The game is a bloated disaster. Too many reused assets, useless mechanics and a real icky feeling that all EA games have that they were designed by committee.
That game really only had the co-op distinct vision stuff and I think I pretty much hated the entire rest of the game.
Would it have more or less pulping? https://www.youtube.com/watch?v=3zJk_txFGEc
Definitely hated their use of universal ammo to cater to their weird weapon system. Maybe I’m not quite into this kind of horror, but I also didn’t care much for the direction the story took right at its ending.
I don’t know, I had fun playing it, and I really like the build your own weapon aspect of it. The story definitely needed a rework though. The ending left the whole series on a bit of a sour note imo.
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