• @oscarlaviOP
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    21 year ago

    This particular structure is a simple copper facility producing Wire, Cable and Copper Sheet, but I love how it’s framed by the trees here

  • @Kuma
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    21 year ago

    I haven’t played the game since update 5. How much different is it now? I really liked it but when I had done everything that was realistic possible did I stop to wait for more content

    • @oscarlaviOP
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      31 year ago

      It’s not fundamentally different from Update 5, but it’s on Update 8 now and there’s lots of changes, lots of quality of life changes, entirely revamped areas, new technology behind it (Upgraded to Unreal Engine 5.1), and lots more updates to tech trees and milestones. You won’t be getting a new game by jumping into Update 8, but you’ll get a much more streamlined and enjoyable experience.

      One of the main improvements is Blueprints, you can now build modular factories in the blueprint designer and easily build much larger factories without so much of the ‘busywork’ of setting everything up.

      • @Kuma
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        11 year ago

        Nice! The most annoying thing was when I had to reanrange big areas to make it all fit together to make it more efficient and when the milestone became so absurd it felt like it was there because they hadn’t set up any more milestones yet. But it sounds like I can wait a bit more. But nice to know it is getting better. The dev seemed very passionated (I stopped keeping up with the game when I stopped playing)

        • @oscarlaviOP
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          21 year ago

          Yeah it’s great - I think they’re ramping up to the full 1.0 release soon, so that might be a good point for you to jump back in - they’ll be adding a story too, with a bunch of other things that they’ve been keeping quiet about.

          • @Kuma
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            21 year ago

            Nice! This makes me excited! Thanks for the info :D

    • Captain Aggravated
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      21 year ago

      My first run was in Update 5. A lot of things have been tweaked, but the major ones I think you’d immediately notice:

      Hogs no longer circle. They might run a quarter of the way around you to take off in another direction, but no more spinny spinny. Pyroceratops now come in lots of colors. moar ammo! Same detonator, rebar gun and rifle, but there’s several ammo types for each with their own characteristics. Shock rebar, splinter rebar, homing bullets, etc. It doesn’t get as dark at night; it’s more like there’s bright daytime and blue daytime. Ceiling conveyor hangers exist. There’s a blueprint system now so you can build assemblies.

      It’s actually come a long way.

      • @Kuma
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        11 year ago

        That is exiting! Thanks for the info! The fights were pretty lack luster. More annoying than fun

        • Captain Aggravated
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          11 year ago

          Update 8 on Unreal 5 can do some absolutely gorgeous scenes, though it’s currently running kind of rough. I find it fairly hitchy, especially with a lot of player movement. I don’t really want to play it this way; I’m hoping that they get some stuff worked on and it smooths out a bit.

  • @BlueWhiskeyRose
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    21 year ago

    A really nice picture. Makes me hype for extending my current factory to there.