Remember to back up your saves before you try it out!!!

  • @Rom
    link
    English
    5
    edit-2
    1 year ago

    deleted by creator

  • @Rom
    link
    English
    4
    edit-2
    1 year ago

    deleted by creator

  • @simple
    link
    English
    11 year ago

    Can anyone who tries it tell me how the Unreal Engine 5 lighting looks?

    • @Aganim
      link
      English
      3
      edit-2
      1 year ago

      I’m seeing dynamic shadows thrown by the landscape that I can’t remember were there before. But a bit bugged, as patches of light are visible where cliffs meet the ground/water. Hard to explain, you can see that effect moving when you look around, so definitely not quite as it should be.

      I’ve also seen some flickering, as if the engine is sometimes unsure if landscape should throw shadows or not.

      Overall I would say: lighting seems to be a bit more realistic, but that could just be a placebo effect.

      Not lighting related, but something I feel like should be mentioned: the vistas that have been added look great. Seeing huge mountains towering in the distance really makes the map feel part of a larger whole and makes the world feel more realistic.

      Unfortunately my biggest complaint hasn’t been fixed though: still need to toggle the ‘Maintain Y-Axis FOV Aspect Ratio’ setting every time you start the game. And it has become even more annoying: in patch 7 unchecking, checking and applying was enough, but now you actually have to disable the setting, apply, enable and apply again. Guess CSS dislikes 32:9 users. 😅

      • @simple
        link
        English
        31 year ago

        Well, it is still in beta so hopefully these issues get fixed by release. Thanks!

        • @Aganim
          link
          English
          21 year ago

          Some other things I noticed: performance seems to be a bit worse, the game is definitely struggling during train rides. Also noticed some issues with texture streaming. But so far nothing game-breaking.

          I definitely recommend giving this update a try. The new Blueprint delete mode is awesome, that saves so much time. Huge QoL improvement together with ‘Nudge Mode’.

          And of course being able to blow up those annoying fart rocks, one was blocking expansion of one of my factories. ‘Was’ being the operative word.

          Now, if you’ll excuse me, I’ve got a Packaged Fuel line to tear down. Turbofuel Jetpacks are the future and the future has just arrived. 😁

          • @gorkette
            link
            English
            21 year ago

            The Blueprint delete and Nudge mode are the main things I am looking for. Huge improvement.

    • @cosmicroseOPM
      link
      English
      11 year ago

      I’m about to fire up a game myself, I’ll let you know! Though they said in the livestream that they haven’t tweaked the lighting for Lumen yet.

  • @Fixtor
    link
    English
    11 year ago

    Are there any new foundation types? I always missed flat triangle foundations for making angles

    • @cosmicroseOPM
      link
      English
      31 year ago

      I don’t think there are any new foundation types in this update.