For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • @[email protected]
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    16 months ago

    I kinda bounced off. I was super into the identity stuff that started too be hinted at, fully bought in to the fantasy, but after a point didn’t want to go through another room where all I did was avoid monsters.

    Maybe I need to turn down the difficulty and just get through it.

    • @[email protected]
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      26 months ago

      Yeah, definitely more about the tone and narrative for me, so I’d go with that plan and see it through!