• @Treczoks
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    316 months ago

    In a multiuser online game 35 years ago (yes, such things existed back then!) I designed a river with a waterfall and a cave behind it. The cave was hard to reach, there was a chance at every step that you fell into the river and were swept away and had to start over.

    The cave was empty. Later, I added a locked chest. Which was empty, too.

        • @RedAggroBest
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          46 months ago

          Elden Ring has made me a fan of traps that send new players to end game areas. I think your chest coulda used one of those

          • @Treczoks
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            16 months ago

            “In the chest, there is a teleport key. It is full of blood smears, and the blood is definitively not human…”

            Something like that, maybe?