• @[email protected]
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    676 months ago

    We don’t even have true 64-bit addressing yet. x86-64 uses only 48 bits of a 64 bit address and 64-bit ARM can use anything between 40 and 52 depending on the specific configuration.

      • @MrQuallzin
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        616 months ago

        I think they were just adding to the conversation

        • @AlphaAutist
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          336 months ago

          I actually didn’t know that about addressing before your comment and so I found it very interesting, thanks

          • @[email protected]
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            26 months ago

            Some applications use those unused bits to add tags to pointers but it’s important to mask those out before attempting to dereference the address. I’m not sure about ARM but x86-64 requires bits 49-63 to be copies of bit 48 (kinda like sign-extension), ironically to ensure that no one is using those bits to store extra data.

      • @b34k
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        56 months ago

        Removed by mod