Stamets to [email protected] • 6 months agoDidn't spend 14 years in the real world pretending to be straight to pretend to be straight in a video game ruleimagemessage-square10arrow-up1320arrow-down18file-text
arrow-up1312arrow-down1imageDidn't spend 14 years in the real world pretending to be straight to pretend to be straight in a video game ruleStamets to [email protected] • 6 months agomessage-square10file-text
minus-squarejawa21linkfedilink2•6 months agoI am extremely glad that Larian handled characters and character creation in BG3 the way they did. Sure, it’s entirely aesthetic from mechanics point of view, but believe it or not, game studios - representation matters.
I am extremely glad that Larian handled characters and character creation in BG3 the way they did. Sure, it’s entirely aesthetic from mechanics point of view, but believe it or not, game studios - representation matters.