@[email protected] to GamesEnglish • 1 month agoIs Palworld a “dead game”? Who cares, says the game’s developerarstechnica.comexternal-linkmessage-square20fedilinkarrow-up1133arrow-down19cross-posted to: [email protected]technology
arrow-up1124arrow-down1external-linkIs Palworld a “dead game”? Who cares, says the game’s developerarstechnica.com@[email protected] to GamesEnglish • 1 month agomessage-square20fedilinkcross-posted to: [email protected]technology
minus-square@BroBot9000linkEnglish-8•1 month agoWell how about you give server tools to players and don’t kill the game off once it’s no longer profitable.
minus-square@[email protected]linkfedilinkEnglish26•1 month agoPalworld has a dedicated server accessible through steam tools, no license required. I use it myself for my family’s instance. The game is still in early access as well, and small improvements keep rolling out.
minus-square@ProjectPatatoelinkEnglish6•1 month agoMy biggest pause for getting on this is linux server support… but actually i just checked and it seems to have come out! Neat.
minus-square@[email protected]linkfedilinkEnglish4•1 month agoYup, I run it on my Linux laptop and use steam decks as clients.
minus-square@BroBot9000linkEnglish-12•edit-21 month agoWow, that a first for a corporation to allow. Normally they just kill off games and release a pointless sequel.
minus-squareatoccilinkEnglish9•1 month agoPalworld isn’t exactly an indie game, but the developer, Pocketpair, is an independent and privately owned company.
Well how about you give server tools to players and don’t kill the game off once it’s no longer profitable.
Palworld has a dedicated server accessible through steam tools, no license required. I use it myself for my family’s instance. The game is still in early access as well, and small improvements keep rolling out.
My biggest pause for getting on this is linux server support… but actually i just checked and it seems to have come out! Neat.
Yup, I run it on my Linux laptop and use steam decks as clients.
Wow, that a first for a corporation to allow.
Normally they just kill off games and release a pointless sequel.
Palworld isn’t exactly an indie game, but the developer, Pocketpair, is an independent and privately owned company.