NegativeNullM to TenForward: Where Every Vulcan Knows Your Name • edit-23 months agoChief O'Brien at Work #1 - Resume Builderimagemessage-square50arrow-up1453arrow-down114
arrow-up1439arrow-down1imageChief O'Brien at Work #1 - Resume BuilderNegativeNullM to TenForward: Where Every Vulcan Knows Your Name • edit-23 months agomessage-square50
minus-square@[email protected]linkfedilink5•3 months agoMaybe they tried that but discovered a small problem with beaming the away party plus 2000 tons of unsupported rock above their heads.
minus-squareFaridlinkfedilink2•3 months agoThey just have such ridiculously OP tech that you can solve virtually any problem with ease. For instance: Beam the entire thing and then purge the rock from buffer before materialistic (they do that with guns and viruses) Beam them into a holodeck and create holo-supports Beam-dig? Transport chunks of rock to the side until you have enough “sensor lock”.
minus-squareEcho Dotlinkfedilink2•edit-23 months agoYou could even automate the process. Automatically purge rock from the pattern, since obviously no part of the away crew are made of rock.
minus-square@[email protected]linkfedilink2•3 months agoUntil you transport a Brikar ensign and they materialize without their skin 💀
Maybe they tried that but discovered a small problem with beaming the away party plus 2000 tons of unsupported rock above their heads.
They just have such ridiculously OP tech that you can solve virtually any problem with ease. For instance:
You could even automate the process. Automatically purge rock from the pattern, since obviously no part of the away crew are made of rock.
Until you transport a Brikar ensign and they materialize without their skin 💀
Beam them into a cargo hold, with gravity disabled