• @[email protected]
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    621 days ago

    For end users, sure. It’s specifically designed as a lower level interface that’s harder for developers to implement.

    • @[email protected]
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      721 days ago

      Windows users use DXVK to boost framerates, it was the solution for making Elden Ring playable it’s first month

      I would say at that point the cost/reward is worth it

    • @[email protected]
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      120 days ago

      True, though for most game/graphics developers you’re never interfacing directly with the graphics API, you’ll let your chosen engine/library do the heavy lifting.

      It does have the downsides of increasing the barrier to entry for custom/bespoke engines but those edge cases seem to be covered well by DXVK.