• @[email protected]
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    1215 days ago

    Steam deck’s controls hands down if that counts. If not, surprisingly I’d have to say my stadia controller. Got one for $20 and it’s fantastic.

    • @[email protected]
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      114 days ago

      I love how functional the Deck’s controls are, but I do end up with claw hand after playing for a while

    • Cadeillac
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      115 days ago

      I wonder how much the Deck translates to the Steam Controller. I haven’t had enough time with a Deck

      • @[email protected]
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        315 days ago

        deck is mostly more input options (right stick, d-pad, 4 back buttons instead of 2).

        the biggest difference is the placement of the touchpads imho, as i cant use both shoulder buttons and the touchpad on a side without adjusting my grip, but that only mattered in shooters for which i use flickstick on the deck and not the right touchpad.

        • Cadeillac
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          115 days ago

          Oh, I like all of those changes except adjusting grip. I’m not familiar with flipstick. I went from tiger claw, to bumper jumper, to all paddles

          I have this problem where my thumbs are naturally oily and touchpads arent always super responsive. The best fix I’ve found is gloves with the (conductive?) material. Do you know if the Deck uses the same type of touchpads as the controller? I also had issues with the New 3DSXL nub

          • @[email protected]
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            214 days ago

            the touchpads atleast feel like the ones on the steam controller.

            flickstick is a control scheme where your stick only controls the camera horizontaly, so if you push the stick down you’ll spin 180° if you push it to the right you’ll turn until your character faces to the right and so forth.

            • Cadeillac
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              114 days ago

              Oh, that’s interesting, and I don’t like it lol. I play inverted and people hate on me hard. Usually just the Y-Axis, but some older games for the X-Axis as well