Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

    • Jo Miran
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      712 days ago

      Executive said, “Fuck it, we’re charging $30”. He thought people would pay that even though its main competitors were f2p.

        • Jo Miran
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          212 days ago

          Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

          • @[email protected]
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            612 days ago

            You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you’re going to have relentless ads crammed down your throat for skins and other bullshit I couldn’t give a single fuck about, and no matter how much you pay it never stops.

            So if it’s between that and just paying $30 for the game, I’ll take the $30 every time. I avoid f2p games like the plague.

              • @ampersandrew
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                012 days ago

                Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

                • Altima NEO
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                  212 days ago

                  Yeah, but the barrier to entry is much lower when the games are free.

                  • @ampersandrew
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                    112 days ago

                    Chances are it wasn’t the barrier to entry that did that game in, is my point.

              • @[email protected]
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                -212 days ago

                Your previous statements seem to indicate otherwise:

                Lawbreakers was an excellent game that was killed by executive stupidity.

    • @yamanii
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      111 days ago

      It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn’t go well since people already associated it with free.