• @PunchingWood
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    68 hours ago

    I played it and I felt like it borrowed a lot of elements from Pokemon. It wasn’t Pokemon, but you can’t deny it took like 90% of their inspiration from Pokemon and then added guns to it.

    • @[email protected]
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      353 minutes ago

      That’s like any FPS game ripping off any other FPS game.
      Fight, capture, tame, train, breed animals.
      Base building, research tree, enemy raids.
      Exploration, resource gathering, survival.

      I don’t think Nintendo has a monopoly on enslaving animals.

      I know what you mean, tho. It’s always described as “Pokémon with guns and 3xE gameplay”.
      But does Nintendo actually have a case that will hold up in courts?
      Pocketpair seems confident they can defend against it. So either they have done their research and are up for a fight. Or they (think they) are calling Nintendo’s bluff.
      But Nintendo has a whole pack of lawyers.

      Unfortunately there are no details on what the patents being infringemed upon are, just that they relate to “Pocket Monster”.

      • @PunchingWood
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        138 minutes ago

        I don’t believe Nintendo will hold up in court.

        But it’s the combination of it all, aside from guns and concentration camp levels of slavery, that make it look like they straight up copied ideas from Pokemon.

        It’s true Nintendo doesn’t hold the specific style or gameplay mechanics, and that’s where I think they’ll fail to win a case, but just saying it’s just so blatantly obvious where the inspiration comes from.