@[email protected] to TechnologyEnglish • 2 months agoPalworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developerswww.eurogamer.netexternal-linkmessage-square362fedilinkarrow-up1953arrow-down125 cross-posted to: gamedev
arrow-up1928arrow-down1external-linkPalworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developerswww.eurogamer.net@[email protected] to TechnologyEnglish • 2 months agomessage-square362fedilink cross-posted to: gamedev
minus-square@[email protected]linkfedilinkEnglish3•2 months agoI think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI). I fear, that is hard to define
minus-square@[email protected]linkfedilinkEnglish2•2 months agoAs an artist 20-50 depending on context is where I’m hovering. It is very hard to define.
I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).
I fear, that is hard to define
As an artist 20-50 depending on context is where I’m hovering. It is very hard to define.