• Scrubbles
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    1113 hours ago

    Well… that’s neat I guess. All I want is more story elements so it’s more story than running around huge empty worlds… but k. I guess this works too.

    • @[email protected]
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      911 hours ago

      Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?

      • Scrubbles
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        24 hours ago

        Of course, because for Ubisoft what is a main mission of not a fetch quest?