• @CluckN
    link
    English
    13 hours ago

    Didn’t they just back out of the Tokyo Game Fest? Weird that they’d cancel that demo but still drop some new information.

  • @[email protected]
    link
    fedilink
    English
    269 hours ago

    Oh look more bloated systems nobody asked for. This is like when they added tower defense sections to Assassins Creed Revelations. Literally no one asked for this, no one wanted it.

    • @Squizzy
      link
      English
      56 hours ago

      Defending vases was great with Ezio.

      People give out that they dont add anything and have the same glitches across the whole francise. This could be good if only it wasnt ubisoft making it.

  • @[email protected]
    link
    fedilink
    English
    78 hours ago

    Neat, i guess. The biggest takeaway here for me is the article really makes me want to try to make a train base in Minecraft Create.

  • Scrubbles
    link
    fedilink
    English
    1110 hours ago

    Well… that’s neat I guess. All I want is more story elements so it’s more story than running around huge empty worlds… but k. I guess this works too.

    • @[email protected]
      link
      fedilink
      English
      99 hours ago

      Does it count as a story element if they have two of the main characters send you back and forth on meaningless fetch quests about 42 times to advance between major plot points?

      • Scrubbles
        link
        fedilink
        English
        22 hours ago

        Of course, because for Ubisoft what is a main mission of not a fetch quest?