• @pyre
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    24 hours ago

    blender has great design and it’s very practical. needs getting used to but once you do it’s really good, to the point that I wish graphic design softwares used some of its controls.

    • @Valmond
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      12 hours ago

      You can’t even make a 2cm cube, or so I remember from a year or three.

      Is it also the hideous “one project open once only” still the paradigm?

      • @pyre
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        2 hours ago

        lol what do you mean, of course you can. you can have multiple instances of blender for different projects but I don’t know what use case that would be.

        if you don’t know, 2.8 was a major overhaul that basically brought blender into the current century, and 3.0+ went even further to make it pretty slick and functional. if you used 2.7 or before I don’t blame you for thinking it sucks because it used to have an extremely obtuse UI that was a holdover from decades past.

        it also used to have updates every once in a never but that changed too. ever since 2.8 blender ramped up development significantly and is getting tons of updates and new features constantly. if this were adobe they would have probably made several new apps that don’t work well with each other to have the same amount of new features.

        • @Valmond
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          12 hours ago

          Can you open 2 blender? Or like have 2 projects open at the same time in one blender?

          Super useful as you model a thing in one and use it in a larger scene in the other.

          I try blender every other year or three, guess maybe it’s time again ^^ if I can make a 2cm box and put it at say 4cm, 5cm and then move the vertices + doing boolean stuff.