Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • Chozo
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    fedilink
    187 hours ago

    A big complaint I saw about the live-action Cowboy Bebop adaptation for Netflix was that the acting was too cartoony/over-the-top.

    Personally, I thought the acting was spot-on for what they were trying to accomplish. It was meant to be a live-action anime, so it was never intended to be 100% tethered to reality to begin with. The characters are meant to be characters, and I thought they did a great job with it. Spike, Faye, and Jet were all perfectly-cast, IMO, and they all felt like their original characters felt from the animated series. There are so many times where you can just close your eyes and listen to them talk to each other, and it feels exactly like it felt watching the anime on Adult Swim back in the early 2000s as a kid.

    I honestly loved the live-action adaptation and thought it was amazing. I’m still immensely disappointed that the reception was so poor that Netflix decided to cancel it halfway through the story. There are so many characters I wanted to see that didn’t appear until later in the original series. I would’ve loved to see a live-action Toys In The Attic or Heavy Metal Queen.

    • @[email protected]
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      fedilink
      54 hours ago

      Yea, if anything my main compliant about the show was that they took away too much levity.

      Cowboy Bebop had some really stark messages about family, relationships, and the impermanence of time - and it delivers that through characters that live life fully in the moment and run from their fate. In the live action version the characters were too willing to fall into morose reflection and focused too much on their eventual fate - for me the seriousness of the show really undercut how serious the underlying message was.