This is one of the characters from Valandar’s second Player Character pack. His weapon made me think of mer-people, so I wanted to paint this guy with an aquatic theme. About halfway through I realized the color scheme wasn’t going in the direction I wanted, so I abandoned the aquatic theme and just picked colors that I thought would look good together.
After applying the final wash, I felt the model looked too dark and monotone, so I decided now was a good time to give edge highlighting a try, something I’ve always been too lazy or impatient to try. Holy crap, does a tiny bit of white make a difference! You can see that my blending and edge selection leaves plenty to be desired, but for a first time, I think some parts of his robe look really cool.
As always, here are a few more angles:
If anyone has any advice or pointers for color selection, I’m all ears. For this guy, I started with the color I knew I wanted to make a bulk of the model (blue/ aquamarine), picked a few nearby colors (green and purple) for the secondary bits, then jumped across the color wheel (yellow and gold) for the highlights. I think the model has good contrast, and the colors look ok together, it just doesn’t have the look I was going for. I’m sure I’ll get a better eye for color selection as I continue to paint, but if there are any places to start looking I’m open to pointers.
Awesome highlighting. There is a lot to learn about color theory but a good rule of thumb is to look at other characters in media or games that you like the pallet of and copy that. Pay attention to the ratios the of colors and follow that. For example, pikachu is 90% yellow, and then a few percent black, red or brown. This color scheme could be adapted to this miniature with perhaps yellow cloth and armor, brown skin and red/black detailing.
Pikachu may not be the best example since it does have such a high amount of a single color but you probably get the jist.
Thank you! A bit of advice that has stuck in my head re: highlights is, always take it one step further than you think you need to; if you think the 3rd shade lighter looks good, 4 will look great, 5 will be too much.
I was happy at around layer 4 for the front, so I started bringing some bits to almost pure white. I don’t know if pure white was too bright, if I didn’t thin it enough, or if I started getting sloppy with my brush strokes, but those pure white spots were so distracting to me that I just skipped the last highlight on his back.
I wanted to challenge myself to not copy a premade color scheme, aiming to create my own to hone my eye. After this, I think it’s a little too early for me to try to make my own pallets entirely from scratch for all of my figures, but for random minis and throwaway figurines that I don’t have any attachment to, well, I think it looks better than it did in gray!
Your Pikachu example has me wanting to paint something in that color scheme, though. I’m picturing a dark golden brown cape with a bright gold fringe and yellow underside. Normal iron/ silver armor, but with yellow highlights, and a yellow skirt, some ruby red studs, a traces of black detailing here and there. He might even have a trident with electric arcs between the poky bits.