Agent Karyo to GamesEnglish • 1 month ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square85arrow-up1397arrow-down14file-textcross-posted to: [email protected]gaming[email protected]
arrow-up1393arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comAgent Karyo to GamesEnglish • 1 month agomessage-square85file-textcross-posted to: [email protected]gaming[email protected]
minus-square@[email protected]linkfedilinkEnglish12•1 month agoWhat did Episode 1 and 2 push forward?
What did Episode 1 and 2 push forward?
Linear, set-piece story-telling.
It sure wasn’t rapid smaller releases
HL1 already did that