• @[email protected]
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      -111 hours ago

      2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

      • @[email protected]
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        16 hours ago

        Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

        I’m old enough to remember when it released, story wasn’t the focus.

        • @Klear
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          32 hours ago

          I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.