• @[email protected]
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    -111 hours ago

    2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

    • @[email protected]
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      16 hours ago

      Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

      I’m old enough to remember when it released, story wasn’t the focus.

      • @Klear
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        32 hours ago

        I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.