@[email protected] to GamesEnglish • 19 days agoFully playable Star Wars: Battlefront 3 Wii build leaks onlinewww.polygon.comexternal-linkmessage-square28fedilinkarrow-up1301arrow-down14 cross-posted to: [email protected]
arrow-up1297arrow-down1external-linkFully playable Star Wars: Battlefront 3 Wii build leaks onlinewww.polygon.com@[email protected] to GamesEnglish • 19 days agomessage-square28fedilink cross-posted to: [email protected]
minus-square@OdolinkEnglish8•edit-219 days agoMartin Hollis, but Doak was co-designer. https://www.mobygames.com/game/4034/perfect-dark/credits/n64/ (Also it’s crazy how short credits were back then. I left a Ubisoft credit scroll going a few years ago and I swear it took 45 minutes.)
minus-square@[email protected]linkfedilinkEnglish7•18 days agoTbf, the early games industry was notoriously bad at crediting people
minus-square@[email protected]linkfedilinkEnglish3•19 days agoLook at the link at the top of this comment thread, great read and tells you how small the teams were back then
minus-squareI Cast FistlinkfedilinkEnglish5•18 days ago15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.
Martin Hollis, but Doak was co-designer. https://www.mobygames.com/game/4034/perfect-dark/credits/n64/
(Also it’s crazy how short credits were back then. I left a Ubisoft credit scroll going a few years ago and I swear it took 45 minutes.)
Tbf, the early games industry was notoriously bad at crediting people
Look at the link at the top of this comment thread, great read and tells you how small the teams were back then
15 for Timesplitters 1, around 30 for Timesplitters 2, according to Steve Ellis and Lee Ray on that Eurogamer piece.