The Picard Maneuver to RetroGamingEnglish • 1 day agoI had a similar reaction in Link to the Past a few years earlierimagemessage-square74arrow-up1686arrow-down112
arrow-up1674arrow-down1imageI had a similar reaction in Link to the Past a few years earlierThe Picard Maneuver to RetroGamingEnglish • 1 day agomessage-square74
minus-square@ZoopZeZooplinkEnglish2•17 hours agoThe divine beasts and temples aren’t proper dungeons?
minus-square@theangryseallinkEnglish2•4 hours agoI liked them, but it felt like going to the same place over and over again once you were in there. (Which is why I’ve never finished Phantom Hourglass). I absolutely loved the world around them though, and the lore of the characters. I haven’t played Tears of the Kingdom. I’m currently playing Wind Waker again.
minus-squareGHiLAlinkfedilinkEnglish4•edit-216 hours agoHalf baked, maybe Which is how I describe most Nintendo sandbox games in their entirety…
The divine beasts and temples aren’t proper dungeons?
I liked them, but it felt like going to the same place over and over again once you were in there. (Which is why I’ve never finished Phantom Hourglass).
I absolutely loved the world around them though, and the lore of the characters.
I haven’t played Tears of the Kingdom.
I’m currently playing Wind Waker again.
Half baked, maybe
Which is how I describe most Nintendo sandbox games in their entirety…
What makes a dungeon full baked?
Having more than five minutes worth of content.