• @SkunkWorkz
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    1116 hours ago

    And OoT still holds up. Gameplay still feels pretty modern even if you play it today unlike most games on the N64 and PSX. Even the single analog stick controls with z-targeting hasn’t really aged much. Also OoT and Majora’s are still my favorite Zelda games, the non-Switch mainline games after the N64 era just feel derivative with gimmicks slapped on top to make it feel new even tough it still the same quests for the same items you gather in the same type of settings with the same kind of dungeons. Wish they just followed Majora’s Mask and completly mixed the gameplay up for every sequel, instead of rehashing LttP and OoT in a different theme. While BotW and TotK are a breath of fresh air and they are great games, they lack that Zelda magic and feel more like sandboxes where you can fuck around rather than an epic adventure in and they lack proper dungeons.

    • @ZoopZeZoop
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      213 hours ago

      The divine beasts and temples aren’t proper dungeons?

      • @theangryseal
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        120 minutes ago

        I liked them, but it felt like going to the same place over and over again once you were in there. (Which is why I’ve never finished Phantom Hourglass).

        I absolutely loved the world around them though, and the lore of the characters.

        I haven’t played Tears of the Kingdom.

        I’m currently playing Wind Waker again.

      • GHiLA
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        13 hours ago

        Half baked, maybe

        Which is how I describe most Nintendo sandbox games in their entirety…

        • @ZoopZeZoop
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          213 hours ago

          What makes a dungeon full baked?

          • GHiLA
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            312 hours ago

            Having more than five minutes worth of content.

  • @son_named_bort
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    1818 hours ago

    Lucky you. I only had Lee Carvello’s Putting Challenge. I kept hitting the ball in the parking lot.

    • @[email protected]
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      18 hours ago

      What makes the OoT animation a bit cooler is that Link is older after the animation, like the beams hide him from your view and after the flash of light, he grew old (and everything else changed as well, but you only see that after leaving the cathedral)

      • @[email protected]
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        318 hours ago

        Which seems weird when you think about it. Has he been passed out there for 7 years? How did he stay alive? Where did he get clothes that fit?

        • @mhague
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          315 hours ago

          The sages used their advanced technology to send Link into a divergent timeline but had to massively simplify their explanation for refugee child living in the woods.

          • @[email protected]
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            215 hours ago

            So does he have memories of the past 7 years or did he just take the place of the adult Link in that timeline?

            • @ZoopZeZoop
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              213 hours ago

              I like to think that his memory is linear and if he goes from (a) young to (b) adult and back to © young, his knowledge goes from a ➡️ a+b ➡️ a+b+c. So, his age is sort of irrelevant.

              • @theangryseal
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                118 minutes ago

                And that is why he’s called the hero of time.

                I’m with you on this one.

  • @kautau
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    20 hours ago

    Meanwhile 8year old me with a ps1 seeing this for the first time and thinking I can never be happy again

  • SSTF
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    1820 hours ago

    Me, but when I gave the stripper money in Duke Nukem 3D.

    • @Klear
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      618 hours ago

      Shake it, baby!

  • @[email protected]
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    2422 hours ago

    Me having my first ‘open world’ experience with TES Oblivion and not enjoying it until my inner monologue suddenly switches from “I don’t know where to go. I don’t know what to do” to “I can go anywhere. I CAN DO ANYTHING!” and then I am slaughtered by the guard for trying to kill the nearest random peasant.

    -Sometime in 2007

    • @Kaput
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      721 hours ago

      The chicken snitches you

  • @Kaput
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    21 hours ago

    First time playing oblivion, still in the tutorial/intro. Grab the first bow and arrow laying a few meter from a well. Of course the only targety looking thing is the well’s bucket. Hit the bucket, it swing, cool. The bucket stop swinging and behold! It is now tilting on the side where the arrow is stuck in. Coming from Morrowind I had lots of gripes with oblivion, but that first arrow in the bucket feeling has been in my mind forever.

    • @Klear
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      318 hours ago

      I remember the bucket, but my moment actually came about a minute later. A skeever runs towards me and jumps at me. I put my shield in front of me. The shield shakes, the skeever dies and its body ragdolls down some steps. The bucket was an amazing technical achivement, but the shield thing made me immersed in the world.

    • @[email protected]
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      115 hours ago

      6 days after Christmas to find and beat the first dungeon without the internet? Sounds about right.

  • @[email protected]
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    213 hours ago

    I’m not entirely sure what scene I would’ve said had me similar when I could still more surely remember those first years. Possibly a game I’ve forgotten since. Maybe one of the Bionicle Mata Nui Games or some other big online game. Or Imperium Galactica 2.

    But a moment that will always stick with me is from the first Homeworld game: when you return from your first hyperspace voyage. That entire game was epic, including the intro sequence, but it’s that sequence that I think can stand forever as a masterpiece.

    • @CrayonRosary
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      518 hours ago

      When you leave the cave of renewal and walk to the cliff’s edge… Oh my god, I still get chills just thinking about it!

  • @swag_money
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    921 hours ago

    hey i just did this for the first time last week!

    • The Picard ManeuverOP
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      720 hours ago

      Sweet! I’m glad people are still getting to experience it for the first time.

  • MudMan
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    1222 hours ago

    See, to me it was more like the first level of Panzer Dragoon in 95, because yeah, I was that guy.

    By 1998 it took a lot to blow my hair back, though. I’m not saying it was a better game, but FFVII had been out for a year, and Quake 2, Half-Life and MGS had come out already. Things had changed.

    But hey, the good news is by the time I did get around to OOT, later and through emulation, I still thought it held up alright, even if I’m not on the same “best game ever” boat as a lot of people.

    • @Soup
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      722 hours ago

      Were you older? Might be that that if they were younger and didn’t have a computer to play they just wouldn’t have the same context.

      Differing opinions between generations can be largely boiled down to nostalgia and someone’s age during that period informs greatly how much they could even experience prior to [thing] to compare.

      • MudMan
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        622 hours ago

        Yeah, I was in my teens and by the time the N64 came out I had a gaming PC with a proper GPU in it. Between that and the N64 launching quite late over here (and doing pretty terribly) I definitely had a different experience than all the “Nintendo SixtyFoaaaar!” kids out there.

        But there are levels to it. Coming at it dispassionately in those circumstances I still played through all of Mario 64 and OoT and thought they were great and good, respectively. GoldenEye, Turok and the Banjo games not so much.

        Of course that opinion also has to do with controller support on PC being utter garbage until the Xbox 360 came out. For a long time the best playing 3D games on PC that weren’t shooters or RPGs were emulated console games with a PS2 controller adaptor.

        • @[email protected]
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          316 hours ago

          Oof, sounds like you missed the whole space sim genre then. Took extra hardware for the best experience, but even with a cheap joystick it could be amazing stuff. I enjoyed first-person shooters and the like, but TIE Fighter and Freespace were 3D to me back then. I loved my Sidewinder gamepad in that era, too.

          That may or may not be why fifth-gen console 3D does next to nothing for me. Until the Dreamcast came out, it all looked way behind PC, and almost no one was doing the amazing spritework that they excelled at anymore.

          • MudMan
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            215 hours ago

            Well, yeah, OK, flight sims. We had flight sims, too.

            And yeah, visually PC games were way ahead of the curve, but that was part of the frustration, right? You had all these super polished, advanced graphics and you were stuck on mouse and keyboard or trying to make do with a joystick or a remedial gamepad. Even when PC pads started including some form of analog stick they were so flimsy. I was on a PS2 pad for a good long while, both for native and emulated games.

  • @[email protected]
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    922 hours ago

    I wonder if there’s a timeline where Link is wearing flood pants when he first meets Rauru on that weird fountain platform in the Chamber of Sages