I’ve had issues with my Oculus Rift S for years now and it seems like the proprietary cable finally broke (I made a post about my current issue you can see here on [email protected]) so I’m thinking about making a change but I haven’t really been tracking the scene in a while. That’s not to say I haven’t done any research but it’s largely limited to LTT reviews I’ve had sporadically recommended to me and those don’t really take into account follow ups after extended use and updates.

It seems relatively dominated by the Meta Quest 3 but I can’t tell how much of that is it being the new thing. I am also quite wary of Meta after how they handled the Rift S with updates and replacement cables.


Some other considerations I have are

  • Works with my desktop PC running Windows 11 so that I can play games I have on Steam and elsewhere like Arizona Sunshine and EmuVR. As well as watch VR movies. If it can pair up with a PC running Linux that would be even better.

  • Doesn’t have proprietary parts that I will likely need to replace at some point.

  • Minimal to no mounting of lighthouses and as little cables as possible.

  • Something that won’t require an abundant amount of troubleshooting. The inability to just put on my Rift S headset caused it to gather dust a lot of the time.

  • I’d prefer not to buy a Meta product. I am not super set on this as long as they’ve been better about their more recent products.

  • Some kind of passthrough mode so that I can walk around my place and do things like wash dishes and fold laundry would be nice.

  • I’d prefer to spend $700 or less. I am not sure how often or what headsets are expected to go on sale and for how much. I feel like there are options out there for this price that would be an improvement over Rift S and original PSVR that I’ve used.


If the Quest 3 is my best bet is there anything I should know about it? Maybe concerns over how it would connect to a PC?

  • @[email protected]
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    164 days ago

    I’d rather go without VR and actively gouge my eyes out than buy a piece of hardware locked to Meta’s ecosystem. their hardware is “ok” but their company is actively fascist.

    • RandomLegend [He/Him]
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      94 days ago

      They’re selling the hardware at a loss and make up by selling data.

      If don’t fear to sail the high seas, you can completely lock the device out of the internet and simply sideload the games and apps from your PC.

      That way you can use one of the best bang for your buck VR devices, enjoy all the games AND actively made Meta lose money

      • @[email protected]
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        54 days ago

        A family member has headsets they aren’t really using. They were having account issues (migration related?) and were worried by the wording when it comes to enabling dev mode. It even wants phone number or CC verification too.

        So unless there’s some way to bypass that, it’s still a pain.

        Funny thing I actually would like to develop for it too, though I haven’t made anything close to a game.

        just low-poly vertex-color stuff and tinkering in Godot

        • CorrodedOP
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          23 days ago

          just low-poly vertex-color stuff and tinkering in Godot

          Very cool. Love to see stuff like that. Reminds of the console homebrew demo scene

        • @[email protected]
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          34 days ago

          I’ve done some really early tinkering with Godot too, I was surprised at how straightforward the VR stuff is in it.

          I haven’t made anything very interesting yet though. It probably needs more badgers.

      • CorrodedOP
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        23 days ago

        Yeah the games from “elsewhere” I mentioned and possibly buying used were two ways I considered to A) avoid supporting Meta in any meaningful way and B) recoup some of the cost.

    • no banana
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      4 days ago

      It’s more as if they’re willing to be whatever is socially acceptable and most profitable. Not that that makes it much better.