• dual_sport_dork 🐧🗡️
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    1111 hours ago

    That recycled yank-the-keycard-off-the-corpse animation, though…

    It doesn’t look like they learned much from Eternal. I think I’m going to give this one a miss. All I’m seeing is more mechanic overload, and a really annoying parry system that’s just going to result in about 1/3 of the monster roster being, “The only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that he’s functionally invulnerable.” Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didn’t grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.

    I will happily don my asbestos underpants and declare that I really don’t like the direction the new Doom games are taking. Whatever this is isn’t Doom; they could have just as well slapped a new original IP over top of it without any difference.

    • fistac0rpse
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      310 hours ago

      Totally agree with you. I was a huge fan of Doom 2016 but couldn’t get into Doom Eternal. Will reserve judgement until this is released, but I get the feeling I won’t like this one either.

      • @trag468
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        27 hours ago

        I couldn’t get myself to finish 2016 but I really loved Eternal. I’m on the fence about this one though. I’ll probably just wait till it’s cheap down the line. No big rush.

    • @[email protected]
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      210 hours ago

      They did learn a lot from Eternal. Mainly that people loved it and people complaining about the Marauders just need to git gud.

      • @[email protected]
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        135 minutes ago

        “git gud” is honestly never a good defense against any given criticism. Saying this as someone who’s reasonably gud

      • @Katana314
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        59 hours ago

        Someday I’d like to hope our game design sensibilities evolve enough that we can stop deflecting every negative review with “git gud”. There are absolutely things that hard games can design badly that don’t add to the overall enjoyment of the game.

        Marauders were one of those things.

        • @[email protected]
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          -38 hours ago

          Except they’re not. Most people like them and agree that they do add to the overall enjoyment of the game. Hell, I loved that part in the DLC when you fight two of them. It’s literally just a couple of people who are mad about them. So, yeah, git gud.

      • dual_sport_dork 🐧🗡️
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        69 hours ago

        I can beat the Marauders no problem, and I can even cheese them with the shotgun trick. That doesn’t magically make them good game design.

          • @[email protected]
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            39 hours ago

            The fact that everyone but 4 people like Taylor Swift make her music great. The fact that all but 4 people use Tik Tok make it a great social media app. The fact that all but 4 people voted for Trump makes him a great president.

            Or…

            Maybe…

            Doom has a history and is shifting further away from it in an attempt to capture a larger audience, like the skibidi toilet crowd that needs 24/7 overstimulation and nearly has a stroke when they need to use more than two neurons to perform an action…

            2016 was good enough. More of that wouldn’t alienate anyone.

      • @SpaceNoodle
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        29 hours ago

        I already have a job, thanks.