After 4 years, 16 days, and 14 levels, the party finally defeated my final villain. They successfully prevented the return of the exiled gods and earned the highest honor in the land.
I am an extremely tired GM. Time to take a few weeks off, then start planning the next campaign.
I am something of an over planner, but it took me probably 40 hours to get the themes and major plot points nailed down for all three acts. Then, probably another 40 to flesh out act 1 to the point I was ready to bring the players into the sandbox.
For the first year, I was then spending about 3 hours of prep time per session to tie in all the character backgrounds and weave them into the narrative. After the first year, it was down to probably an hour of prep per session unless they were about to transition between acts, or a major character story was happening.
That’s really cool to me. Your being a story teller, writing a series. Add in the player spontaneous and that’s got to be pretty fun, I imagine
It is a great deal of fun and tremendously addictive.
I want to play. No one I know plays though. So I live through you guys here haha