• @[email protected]
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    822 hours ago

    Workers and Resources - Soviet Republic

    It will never not be hilarious that a bunch of depressed Slovakian game devs saw people praising communism’s “efficiency” and were like “we’ll show you morons the efficiencies of communism”.

    Only ~1300 people have died in this current playthrough, and I’m partway through the third year. Fuckyouistan will rise again!

    • @[email protected]
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      420 hours ago

      I spent a few hundred hours on realistic mode just building roads and railways on those large maps. There’s something enjoyable about watching fleets of construction vehicles connect towns and industries. Workers really makes me appreciate infrastructure in a way simcitys and cities skylines never did with the autobuilding and autogrowth.

      • @[email protected]
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        219 hours ago

        I can’t not play realistic mode anymore. I’ll usually start with extra cash just so I can overbuild a little in the beginning, but besides that everything on max difficulty helps me maximize the suffering - I mean efficiency.

    • Diplomjodler
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      322 hours ago

      Only 1300? You obviously need to build more gulags.

      • @[email protected]
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        321 hours ago

        Inefficient workmen may or may not have neglected to staff the heating plant, causing a mass freeze. Mass die offs are a staple of any burgeoning republic, I narrowly avoided another one caused by food shortages thanks to road paving.