• MudMan
    link
    fedilink
    318 hours ago

    Was it your first Nintendo handheld, then? Because man, is that their default play. I say, sitting on my pile of Game Boy Light, Game Boy Advance SP, Nintendo DSi, New Nintendo 3DS and Nintendo Switch OLED Editions.

    But seriously, it works very well, it feels like magic and the bigger screen is also pretty good for how old and low-res it is. I have one sitting on my bedside table right now. If anything would sell me on a laptop using the same tech is the New 3DS.

    I just don’t know that the PC ecosystem would have the software support for it.

    • @FooBarrington
      link
      English
      018 hours ago

      Was it your first Nintendo handheld, then?

      No, but it was my last

      • MudMan
        link
        fedilink
        317 hours ago

        Man, for a thing that sold 75 million units and ended up with a pretty great game library some people really latched on to being mad about it at launch and just never moved past that.

        It may well be the console with the biggest gap between performance and performative negative opinion online ever. I would have said neck and neck with the PSP a few years ago, but it really feels like that got reassessed after the fact through emulation.

        • @FooBarrington
          link
          English
          017 hours ago

          I’m not mad, I was simply disappointed enough by the original 3DS that I didn’t want to spend more money on a different version of it.

          Is it somehow important to you that people like it?

          • MudMan
            link
            fedilink
            317 hours ago

            Not particularly, but if we’re discussing the idea of bringing this display technology back I do have a vested interest in knee-jerk rejection of its use on the 3DS not misrepresenting the potential.

            This is the absolute best way to do stereo 3D, at least for single user devices, it works and it’s built on well understood technology. I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs, but this is genuinely cool tech I would like to have access to again.

            • @[email protected]
              link
              fedilink
              English
              2
              edit-2
              17 hours ago

              Me too, man, I miss the 3DS era. I need to go back and replay A Link Between Worlds, at least.

              • MudMan
                link
                fedilink
                216 hours ago

                Man, yeah. Mario 3D World, the Sega M2 3D conversions of retro games…

                I don’t think the native PC software support would be there for something like this, but at least having a viable way to properly emulate the 3DS without having to rig something with a VR headset would be great.

            • @FooBarrington
              link
              English
              116 hours ago

              I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs

              Not sure why you’re bringing this up in a discussion where multiple people have given other reasons for “being mad” (or, more objectively, disliking) the OG 3DS.

              You’re acting in pretty bad faith.

              • MudMan
                link
                fedilink
                316 hours ago

                The only thing I’ve seen mentioned is the bad stability of the stereoscopy and the narrow viewing angle of the original model, which was solved with the same eye tracking solution we see here. The entire conversation is spawning from my surprise at people seemingly being unaware that happened or assuming it hadn’t worked.

                There was legitimate criticism at launch about the initial library, but obviously we’re not arguing about that here (and it definitely got corrected over time).

                • @FooBarrington
                  link
                  English
                  116 hours ago

                  The only thing I’ve seen mentioned is the bad stability of the stereoscopy and the narrow angle of the original model, which was solved with the same eye tracking solution we see here.

                  Yes, and I’ve explained to you that many people probably never tried the fixed version. So why say “people are just repeating what they’re heard about 3D TVs”? You’re attributing an infantilizing explanation to all those who disagree, when a more logical and direct explanation was already given.

                  • MudMan
                    link
                    fedilink
                    316 hours ago

                    Was it?

                    Look, you seem very keen on having an argument about this, but this conversation so far boils down to:

                    -3DS did this well. -No, it didn’t. -Oh, I meant the New 3DS that made it better. I didn’t realize people didn’t know about that one. -People probably didn’t know about that one.

                    While we’re at it, the 3DS sold 75 million units. There are probably way more people out there who tested a New 3DS than a Dreamcast.

                    EDIT: Made me check. 10 million units, as per Wikipedia. I would have guessed higher, but hey, I was still right, it’s more than the Dreamcast.