• @PeachMan
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    21 hours ago

    I think the author missed the mark here by talking about game preservation, as many are already pointing out in these comments.

    The real benefit of buying a physical disc/cartridge copy of a game nowadays is the ability to resell it when you’re done playing. That’s actually a huge boon if you buy a lot of newly released games at full price, and play on consoles where sales are less common than PC. Reselling games can save you a LOT of money over time.

    • @lath
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      1821 hours ago

      But the companies don’t want you to resell it. They want to have you buy it over and over again until the end of time.

        • @lath
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          417 hours ago

          Yup. Waiting on those Skywind and Skyblivion mods to finish up, then I’m gonna put them into the base game and sell you a Tamriel Through the Ages bundle of joy.

      • @ampersandrew
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        621 hours ago

        Perhaps one of many reasons that the console market is shrinking and PC is growing.

        • umami_wasabi
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          19 hours ago

          Nope. When was your last time bought physical game disk for your PC? In fact, do your PC still have an ODD? Physical disk must not be the reason why PC gaming is growing and consoles are strinking. That’s a wrong attribution.

          • @ManicMambo
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            113 hours ago

            How about an external hard drive for my GOG games, does it count?

          • @ampersandrew
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            219 hours ago

            I do have an optical drive in my PC, for Blu Rays and music CDs. The thing I was calling out was, “they want to have you buy it over and over again until the end of time,” which isn’t really a thing on PC. Sure, there are remasters and such, but the copy you bought 20 years ago largely still works on your new PC.

            • @[email protected]
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              218 hours ago

              While it’s (probably) not the case for Valve, I think it’s pretty clear that Microsoft’s end goal is endless subscription fees and you owning nothing. And there’s a good chance of them succeeding at that as long as the primary OS for PC gaming is Windows.

              • @ampersandrew
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                318 hours ago

                Game Pass is already plateauing in subscriptions. I’m sure that while it’s far fewer subscribers than they thought they’d have, they’ll be happy to keep making money this way for some time, but it’s not going to turn in to the primary way people play games.

            • umami_wasabi
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              18 hours ago

              Great to hear you still have an ODD installed, but that game disc you bought 20 years ago won’t contribute to today’s growing PC market. Even then, I don’t think the “it” in the line refers to remasters but “new” or “first party” in the eyes of the publishers.

              I would understand that original as, “But the publishers don’t want you to resell games. They want to have you buy games from their first party sales channel over and over again until the end of time.”

              Maybe I misinterpret?

              • @ampersandrew
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                119 hours ago

                I’m struggling with your English a bit, but basically yes.

                “But the publishers don’t want you to resell games. They want to have you buy games from their first party sales channel over and over again until the end of time.”

                This is a problem that doesn’t really exist on PC due to forward compatibility and competing marketplaces. That forward compatibility has now been easily observed for decades by people who’ve been slowly losing the advantages that consoles used to offer.

                • umami_wasabi
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                  18 hours ago

                  I disagree. DRM breaks “forward compatibility” especially with online auth, and Steam dominates PC game sales. Not to mention some publishers avoid releasing on Steam but on their own platforms. PC gamers lost the ability to resell games long before the console gamers did. Still, I digress.

                  None of your poins help nor prove PC gaming market grows and cause console’s to shrink.

                  • @ampersandrew
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                    118 hours ago

                    Steam isn’t always DRM, and even with its DRM, the vast majority of those games have continued to work without repurchasing them for over 20 years now. The premise at the top was basically that people are willing to give up the ability to resell their games when competition on PC has led to deep sale discounts, and I’d agree with that as well. On consoles now, you’re rapidly headed toward a future where you can’t resell your games and there’s no competition to drive prices down.