• @MichaelScotch
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    422 days ago

    Miyamoto created Zelda to fulfill a childhood fantasy of being a hero wandering the woods, going on adventures, collecting treasures, and rescuing a princess. It was intended to allow every player to be able to experience and fulfill that same fantasy. As a lifelong Zelda player, I’ve always felt that I become link and embody that hero that we dream of while playing in our backyards. I think that’s why link never had dialogue. He’s not a character, he’s us. I think it’s also why the franchise has always been titled Zelda, not link (for the most part). To give him a voice, and a character that we the player isn’t in control of, destroys that gift of fantasy embodiment that Miyamoto gave to us. Link instead becomes a super hero lost to a world saturated by marvel characters

    • @Quadhammer
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      317 hours ago

      Yeah having link talk in a movie would totally ruin it

      • @Clinicallydepressedpoochie
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        15 hours ago

        You guys know link has been animated… never mind it’s not worth ruining it for you. I’d like to forget as well.

    • @[email protected]
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      219 hours ago

      Doesn’t “Link” literally also mean a link to the player? Maybe apocryphal, but I’ve heard it for years

      • @MichaelScotch
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        216 hours ago

        I didn’t know that, but it makes sense. I like it