ClbullBanned from community to 196@lemmy.blahaj.zone · 1 year agoRuleimagemessage-square86linkfedilinkarrow-up1889arrow-down112
arrow-up1877arrow-down1imageRuleClbullBanned from community to 196@lemmy.blahaj.zone · 1 year agomessage-square86linkfedilink
minus-squareDarthjaffacakelinkfedilinkarrow-up1·1 year agoThe main reason games are so big now is textures being GPU decodable but terribly compressed on disk, there are things out there which can do both really really well but they’re not supported by directX which infuriates me.
The main reason games are so big now is textures being GPU decodable but terribly compressed on disk, there are things out there which can do both really really well but they’re not supported by directX which infuriates me.