• @teacs
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    1 year ago

    Asking as someone who plays DnD 5e, how much of the fun of this game is in playing multiplayer with a consistent party?

    • @[email protected]
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      71 year ago

      Me and 3 friends have had a lot of fun with Divinity Original Sin 2 multiplayer. There’s usually a lot of shenanigans and fun happenings as a direct effect of having several players bringing their own style to the game.

      Just be advised that the experience will not be the same as playing single player. From what I understand the multiplayer experience in BG3 is much improved but I found that when playing with friends in DOS2 that I could not for instance take the time to dive in deep with conversations, quests, lore etc as I would like.

      There is also a current issue in that if someone joins your game with a custom character, that character will from then on be a permanent member of the party. You cannot at the moment get rid of them in any way.

      Bottom line it is fun, but you should treat it as a separate thing from single player - and definately have a dedicated playthrough for multiplayer.

      • @[email protected]
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        31 year ago

        I found that when playing with friends in DOS2 that I could not for instance take the time to dive in deep with conversations, quests, lore etc as I would like.

        This is also my experience. IMHO BG3 is also more focused on conversations than Divinity 1 and 2 or at least you can focus more on it. You can also just kill everybody of course. For now at least I feel like only a small part of my time with BG3 was in combat. Most of it was exploring and talking to people. I’m sure coop is fun, but I’d rather play is solo.

    • @Bandananaan
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      51 year ago

      I spent some time playing 4p at the weekend. Personally, I loved it. It definitely had the feel of a ttrpg session. Your experience will completely come down to who you are playing with

    • @snert
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      31 year ago

      Looking up similar questions for DOS2 might help. Different combat base system, but the multiplayer implementation seems to be your main concern.

    • JackbyDev
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      31 year ago

      Just be aware that a lot of the abilities are very different than how they work in 5e and a lot of the descriptions of abilities still need a lot of polishing. I’ve only tried single player but that’s my only gripe.