The rumor is that bluepoint is doing a remake. Doing a ps4pro update wouldn’t have made more sales and doing a remake on ps5 is gonna make a lot more money than a patch
hot take(or maybe it’s just more of a shitty personal opinion): but Bloodborne, and consecutively Elden Ring are both garbage fucking games. not only performance wise(which to put it mildly, is a disaster) but also narrative wise. elden ring has the most pathetic story telling experience till date. and is a moronic excuse for a third person adventure game
Shit take. None of the Soulsborne games are narrative driven. If you went into them expecting a clear cut story to be told to you, then that’s your fault. From soft is widely known for having deep lore that you have to discover and parse on your own.
No idea what you’re on about. First of all, both games run fine, BB might be kocked at 30 fps, but even on a base ps4 it was steady. If you didn’t like the gameplay fine, but performance isn’t an issue.
As for your narrative issues, I’m sorry you need someone to hold you hand through a story and spell everything out for you. I’m going to leave this link here https://en.m.wikipedia.org/wiki/Nonlinear_narrative
If you don’t like that style story, fine, but it’s far for pathetic, just none traditional.
I can’t agree that they are garbage games, but I also don’t see why BB is so hyped either. I finally got to play it and I was rather disappointed in it’s level design and direction. It is the most confusing of the games. I ended up finding most of the secrets just trying to find the main progression, which, IMO, isn’t a good thing. I shouldn’t be finding all the secret stuff before finding the main stuff while not playing with a guide.
The fact you expected narrative story telling tho is why you hated them. These are not narrative games. The story is told through the environment, and the focus is on the gameplay. They literally write the plot after designing the game and the levels as a mere way of connecting them loosely with a story that ultimately doesn’t matter.
I will never understand why Sony and From insist on never updating this game.
Didn’t even get a PS4 Pro patch, and hackers got it running at 60fps even there, albeit at a lower resolution.
It’s either stupid pride or rights. Both pave an option to re-release for new money.
The rumor is that bluepoint is doing a remake. Doing a ps4pro update wouldn’t have made more sales and doing a remake on ps5 is gonna make a lot more money than a patch
hot take(or maybe it’s just more of a shitty personal opinion): but Bloodborne, and consecutively Elden Ring are both garbage fucking games. not only performance wise(which to put it mildly, is a disaster) but also narrative wise. elden ring has the most pathetic story telling experience till date. and is a moronic excuse for a third person adventure game
Shit take. None of the Soulsborne games are narrative driven. If you went into them expecting a clear cut story to be told to you, then that’s your fault. From soft is widely known for having deep lore that you have to discover and parse on your own.
No idea what you’re on about. First of all, both games run fine, BB might be kocked at 30 fps, but even on a base ps4 it was steady. If you didn’t like the gameplay fine, but performance isn’t an issue.
As for your narrative issues, I’m sorry you need someone to hold you hand through a story and spell everything out for you. I’m going to leave this link here https://en.m.wikipedia.org/wiki/Nonlinear_narrative
If you don’t like that style story, fine, but it’s far for pathetic, just none traditional.
I can’t agree that they are garbage games, but I also don’t see why BB is so hyped either. I finally got to play it and I was rather disappointed in it’s level design and direction. It is the most confusing of the games. I ended up finding most of the secrets just trying to find the main progression, which, IMO, isn’t a good thing. I shouldn’t be finding all the secret stuff before finding the main stuff while not playing with a guide.
The fact you expected narrative story telling tho is why you hated them. These are not narrative games. The story is told through the environment, and the focus is on the gameplay. They literally write the plot after designing the game and the levels as a mere way of connecting them loosely with a story that ultimately doesn’t matter.