- cross-posted to:
- oldschoolminecraft
- bachasig
- cross-posted to:
- oldschoolminecraft
- bachasig
cross-posted from: https://lemmy.world/post/2933013
Minecraft Indev version had a feature called “isometric screenshots” which took an isometric screenshot of your world. Because the world wasn’t infinite at that time, it took the screenshots easily. It still can be done in modern minecraft hovewer, with some plugins.
You just love to be a smartass do you CookieJarObserver?
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I just used the official wording written by notch.
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Does it matter?
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It does not because %99 of people that encounter this post probably doesn’t care if minecraft worlds are actually infinite or not.
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This might be the stupidest comment chain I’ve ever read. Thank you both!
Nope, it doesn’t
Its not a physical world, so how would it be physically impossible?
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You can just use some kind of programattic generation to make an infinite world.
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Games don’t load the entire world onto disk at once. So as long as you save however that world was seeded, the only variables you need to worry about are whatever permenant interactions the users has had with the world.
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Typical client, changing the scope of the project 🤣.
At the end of the day, games programming is full of shortcuts but ive already shown you how its possible to make an infinite world in a video game. Sure you can’t load that all into memory at once, or save the state of every single block… But that wouldnt me necessary, as its impossible for a user to interact with an infinite number of blocks.
Because this is how normal people refer to the current world generation. It’s not infinite, but it’s near enough from our perspective that it may as well be.