This game had some of the most immersive hardware controls and interfaces. It supported a Thrustmaster Mark 2flight stick for your right hand control to aim your weapons:
…a Thrustmaster Mark 2 throttle control for walking speed:
… Thrustmaster pedals for torso twist:
…and even i-glasses VR headset (with head motion tracking that would turn the Mech pilots head inside the cockpit!)
Woah, whhaaa?! That game came out in like 1995. I played it and thought it was great but had no idea it had all the hardware compatibility you’re pointing out!
This game had some of the most immersive hardware controls and interfaces. It supported a Thrustmaster Mark 2flight stick for your right hand control to aim your weapons:
…a Thrustmaster Mark 2 throttle control for walking speed:
… Thrustmaster pedals for torso twist:
…and even i-glasses VR headset (with head motion tracking that would turn the Mech pilots head inside the cockpit!)
Yes dude, definitely played this game with that top joystick, so fun.
Woah, whhaaa?! That game came out in like 1995. I played it and thought it was great but had no idea it had all the hardware compatibility you’re pointing out!
This game was the shit when it came out. All the force feedback controls were just perfect.
How was this all possible in 1995 but we had to wait for modders to make the latest MW have those features?
Seriously?? How is THIS the first I’m hearing about all this??