Fubarberry to [email protected]English • 1 year agoCombining two different internet debatessopuli.xyzimagemessage-square296fedilinkarrow-up1929arrow-down130
arrow-up1899arrow-down1imageCombining two different internet debatessopuli.xyzFubarberry to [email protected]English • 1 year agomessage-square296fedilink
minus-square@SmoothIsFastlink11•1 year agoThis is all irrelevant, portals can’t be placed on moving objects.
minus-squareFubarberryOPlinkfedilinkEnglish17•1 year agoThe earth is a moving object, so all portals are moving through 3d space at all times.
minus-square@DingusKhanlink1•1 year agoIt’s probably dependent on the reference frame of the first portal, or the portal gun.
minus-square@FooBarringtonlink4•1 year agoIt can’t be the portal gun since you can shoot it while flying through the air.
minus-squareWilkerlinkfedilink6•1 year agothat is a game engine limitation, not an in-universe physics limitation.
minus-square@[email protected]linkfedilink-2•edit-21 year agoGames and real life are the same! Now if you’ll excuse me I’m going to jump off a bridge then use an energy drink to heal my broken bones.
minus-square@[email protected]linkfedilink4•1 year agoIn Portal 2 you place portals on moving surfaces to cut the neurotoxin pipes.
This is all irrelevant, portals can’t be placed on moving objects.
The earth is a moving object, so all portals are moving through 3d space at all times.
It’s probably dependent on the reference frame of the first portal, or the portal gun.
It can’t be the portal gun since you can shoot it while flying through the air.
that is a game engine limitation, not an in-universe physics limitation.
Games and real life are the same! Now if you’ll excuse me I’m going to jump off a bridge then use an energy drink to heal my broken bones.
In Portal 2 you place portals on moving surfaces to cut the neurotoxin pipes.